Available to hire
I’m Daniel Okpeta, a gameplay programmer from Ile-Ife, Nigeria, specializing in Unreal Engine, C++, and Blueprint to build smooth player controls, responsive gameplay, and robust features. I enjoy turning game design ideas into working prototypes and shipping solid gameplay systems with clean code and collaborative processes.
I’m driven by iterative experimentation and practical problem solving, with experience on projects like first-person shooters and 2D survivors. I value teamwork, feedback, and delivering engaging, polished experiences while continuing to grow as a programmer and game designer.
Experience Level
Language
English
Fluent
Work Experience
Junior Gameplay Programmer at Dimension 11 studio
September 25, 2025 - PresentEducation
Bachelor's Degree at Obafemi Awolowo University
January 1, 2021 - August 7, 2025B.Sc. Computer Science with Mathematics at Obafemi Awolowo University
January 1, 2021 - October 13, 2025Bachelor of Science in Computer Science with Mathematics at Obafemi Awolowo University
January 1, 2021 - October 13, 2025Qualifications
Industry Experience
Computers & Electronics, Gaming, Education, Software & Internet, Professional Services, Media & Entertainment
Experience Level
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