I am a dedicated developer proficient in frontend, backend, full stack, and game development technologies. I enjoy creating software and games that are practical, user-friendly, and innovative. My experience ranges from automating internal tooling with Python to building full stack web applications using modern JavaScript frameworks and Node.js. I am passionate about coding and constantly improving my skills to deliver high-quality projects.
During my internships and part-time roles, I have extended software deployment to multiple teams and automated data validation processes. I have developed multiplayer games implementing real-time communication with WebSocket. Additionally, I have designed and coded a procedurally generated FPS roguelike game in Unity, incorporating genetic algorithms for dynamic enemy behavior. I am currently pursuing a BSc in Computer Science at Durham University, further solidifying my foundation in software development.
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