I am a passionate software developer and game developer with strong skills in Java, C++, and C#. I have hands-on experience building applications using modern frameworks like Spring Boot and developing games using Godot, Unreal Engine 4, and Unity. I enjoy solving complex problems and working collaboratively to deliver solutions that meet customer needs. I have also developed numerous projects ranging from RPG microgames to rocket fuel management games that involve AI, animations, and gameplay mechanics. Over the years, I have gained valuable experience through internships and consultant roles, where I worked closely with customers to build robust Java applications and automated testing modules using tools like Selenium and Mockito. Beyond software development, I am skilled in 3D design and animation, using tools like Blender and Adobe Creative Suite, which allows me to create immersive gaming experiences. I am eager to continue learning and contributing to exciting game development and software projects.

Phillip

I am a passionate software developer and game developer with strong skills in Java, C++, and C#. I have hands-on experience building applications using modern frameworks like Spring Boot and developing games using Godot, Unreal Engine 4, and Unity. I enjoy solving complex problems and working collaboratively to deliver solutions that meet customer needs. I have also developed numerous projects ranging from RPG microgames to rocket fuel management games that involve AI, animations, and gameplay mechanics. Over the years, I have gained valuable experience through internships and consultant roles, where I worked closely with customers to build robust Java applications and automated testing modules using tools like Selenium and Mockito. Beyond software development, I am skilled in 3D design and animation, using tools like Blender and Adobe Creative Suite, which allows me to create immersive gaming experiences. I am eager to continue learning and contributing to exciting game development and software projects.

Available to hire

I am a passionate software developer and game developer with strong skills in Java, C++, and C#. I have hands-on experience building applications using modern frameworks like Spring Boot and developing games using Godot, Unreal Engine 4, and Unity. I enjoy solving complex problems and working collaboratively to deliver solutions that meet customer needs. I have also developed numerous projects ranging from RPG microgames to rocket fuel management games that involve AI, animations, and gameplay mechanics.

Over the years, I have gained valuable experience through internships and consultant roles, where I worked closely with customers to build robust Java applications and automated testing modules using tools like Selenium and Mockito. Beyond software development, I am skilled in 3D design and animation, using tools like Blender and Adobe Creative Suite, which allows me to create immersive gaming experiences. I am eager to continue learning and contributing to exciting game development and software projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

IT Consultant at Infosys
October 1, 2024 - August 7, 2025
Worked closely with customers to develop Java applications utilizing the Spring Boot API tailored to their needs. Collaborated with customers to ensure the application met outlined requirements and remained on track. Worked as part of a team to deliver the application appropriately and timely according to customer guidelines.
In-Store Shopper at Sprouts
July 1, 2024 - August 7, 2025
Efficiently fulfilled online orders within quick turnaround times while providing excellent customer service. Served as cashier during staff call-ins, maintaining smooth store operations.
Java Intern at Revature
July 1, 2024 - August 7, 2025
Trained with senior developers to learn Java and Spring Boot API. Created automation testing modules using Java. Utilized Selenium, Mockito, JUnit, and Cucumber frameworks to develop test modules used across projects.

Education

B.S. Computer Science, Concentration in Game Development at California State University, Monterey Bay
August 1, 2018 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Professional Services, Retail