I am a passionate software developer and game developer with strong skills in Java, C++, and C#. I have hands-on experience building applications using modern frameworks like Spring Boot and developing games using Godot, Unreal Engine 4, and Unity. I enjoy solving complex problems and working collaboratively to deliver solutions that meet customer needs. I have also developed numerous projects ranging from RPG microgames to rocket fuel management games that involve AI, animations, and gameplay mechanics.
Over the years, I have gained valuable experience through internships and consultant roles, where I worked closely with customers to build robust Java applications and automated testing modules using tools like Selenium and Mockito. Beyond software development, I am skilled in 3D design and animation, using tools like Blender and Adobe Creative Suite, which allows me to create immersive gaming experiences. I am eager to continue learning and contributing to exciting game development and software projects.
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