Alexandre Coutinho

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
See more

Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Advanced

Work Experience

Mid Unity VR Developer at Innovae
November 1, 2024 - Present
Develop VR training simulators for various industries, including machinery operation, electricity, and health care; Collaborating with 3D, UI/UX, and Product Manager to design and develop interactive training experiences; Develop in specific documentation for upcoming projects.
Mid Unity VR Developer at Innovae
November 1, 2024 - Present
Developing VR training simulators for various industries, including machinery operation, electricity, and healthcare. Collaborating with 3D, UI/UX, and product management teams to design and develop interactive training experiences. Creating specification documents for upcoming projects.
Unity Developer at AlgoritCom
October 1, 2024 - September 9, 2025
Developed multi-platform projects for WebGL, Android, and iOS; Implemented and maintained multi-layer features using Photon Fusion; Migrated and maintained multiplayer systems with NetCode for GameObjects; Managed source control with Plastic SCM; Maintained Unity Dashboard and Unity Services for match maker, lobbies, queues, and build services; Collaborated on game and level design, contributing to feature development; Worked closely with other departments for Unity integration; Set up communication between Unity WebGL and external JavaScript servers.
Unity Developer at Algoritccom
October 1, 2024 - August 8, 2025
Developed multiplatform projects for WebGL, Android, and iOS. Implemented and maintained multiplayer features using Photon Fusion. Migrated and maintained multiplayer systems with NetCode for GameObjects. Managed source control with Plastic SCM. Maintained Unity Dashboard and Unity Services for matchmaker, lobbies, queues, and build services. Collaborated on game and level design, contributing to feature development. Coordinated closely with other departments for Unity integration. Set up communication between Unity WebGL and external JavaScript servers.
Unity VR Developer at Sadetta Oy - Premium Bowling
September 1, 2023 - September 9, 2025
Developed PC and VR projects for Steam and Oculus platforms; Designed and implemented new features, UI elements, animations, and interactive components; Developed modular, clean, and scalable code to enhance game functionality; Collaborated in weekly task analysis and prioritization for development goals; Engaged in weekly pair-programming sessions to optimize code quality and knowledge sharing; Used Git for source control, leveraging WSL for daily terminal operations.
Unity VR Developer at Sadetta Oy
September 1, 2023 - August 8, 2025
Developed and maintained PC and VR projects for Steam and Oculus platforms. Designed and implemented new features, UI elements, animations, and interactive components. Developed modular, clean, and scalable code solutions to enhance game functionality. Collaborated in weekly task analysis and prioritization for development goals. Engaged in weekly pair-programming sessions to optimize code quality and knowledge sharing. Used Git for source control, leveraging WSL for daily terminal operations.
Freelance Game Developer at Freelance
January 1, 2023 - September 9, 2025
Developed 3D, 2D, multiplayer VR and AR games using Unity; Designed levels and implemented game mechanics based on game analysis principles; Created multiplayer features with Photon Fusion and NetCode; Integrated NavMesh agents, rigs, and animations for AI and character movement; Completed a range of game prototypes, including a VR final project.
Freelance at Various Projects
January 1, 2023 - August 8, 2025
Developed 3D, 2D, multiplayer, VR, and AR games using Unity. Designed levels and implemented game mechanics based on game analysis principles. Created multiplayer features with Photon Fusion and NetCode. Integrated NavMesh agents, rigs, and animations for AI and character movement. Completed a range of game prototypes including a final VR project.
Mobile Application Developer at Taxitronic - Interfacom S.A.U
May 1, 2022 - September 9, 2025
Developed and maintained mobile applications using Android SDK, RxJava, and RxKotlin; Integrated GPS functionality and external APIs for real-time location services; Developed Bluetooth communication features for device connectivity; Ensure app compatibility across various Android and iOS devices; Managing life cycle and CI/CD across multiple platforms.
Mobile Application Developer at Taxitronic - Interfacom S.A.U.
May 1, 2022 - August 8, 2025
Developed and maintained mobile applications using Android SDK, RxJava, and RxKotlin. Integrated GPS functionality and external APIs for real-time location services. Developed Bluetooth communication features for device connectivity. Ensured app compatibility across various Android and iOS devices. Managed application lifecycle including publishing to PlayStore, AppStore, and Huawei Gallery. Collaborated with cross-functional teams to troubleshoot and resolve technical issues. Followed CI/CD practices for streamlined deployment across multiple platforms.

Education

Master in Design & Development of Videogames in Unity at Universitat Oberta de Catalunya
January 1, 2021 - January 1, 2024
Degree in Computer Engineering at Universidade Autónoma de Lisboa
January 1, 2016 - January 1, 2019
Master in Design & Development of Video Games in Unity at Universitat Autònoma de Catalunya
January 1, 2021 - January 1, 2024
Degree in Computer Engineering at Universidade Autónoma de Lisboa
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Healthcare, Manufacturing, Software & Internet, Education, Media & Entertainment