I am an experienced game developer and designer with a strong background in designing levels, creating game worlds, and managing game development projects. I have worked on multiple projects involving open world design and Nintendo Switch ports, contributing significantly to game documentation and quest location creation.
Throughout my career, I have honed my programming skills and have good knowledge of game engines like Unity and Unreal, complemented by my experience with various project management and bug tracking tools. I am passionate about gaming, especially action and stealth genres, and have a vivid interest in music, comics, and historical novels.
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