Hi, I’m Stella Barbagniannis, a passionate game designer and producer based in Brooklyn, NY. I specialize in narrative design, level design, programming, and sound design, working collaboratively with partners to deliver unique and engaging gaming experiences. Throughout my career, I have directed trailers and created surreal, intriguing game levels while handling various production tasks such as organizing timelines and resolving project issues.
I hold a B.F.A. in Game Arts from Pratt Institute where I graduated with highest honors. I’ve interned at Team Trellis on UI/UX design and quality assurance and worked as a freelance illustrator and apparel designer. I’m skilled in Unity, Unreal, Plastic SCM, Ableton, Autodesk Maya, and various other tools, constantly seeking opportunities to combine creativity with technical expertise in game development and design.
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