Hi, I'm Stella Barbagniannis, a passionate game designer and producer based in Brooklyn, NY. I specialize in narrative design, level design, programming, and sound design, working collaboratively with partners to deliver unique and engaging gaming experiences. Throughout my career, I have directed trailers and created surreal, intriguing game levels while handling various production tasks such as organizing timelines and resolving project issues. I hold a B.F.A. in Game Arts from Pratt Institute where I graduated with highest honors. I’ve interned at Team Trellis on UI/UX design and quality assurance and worked as a freelance illustrator and apparel designer. I’m skilled in Unity, Unreal, Plastic SCM, Ableton, Autodesk Maya, and various other tools, constantly seeking opportunities to combine creativity with technical expertise in game development and design.

Stella Barbagniannis

Hi, I'm Stella Barbagniannis, a passionate game designer and producer based in Brooklyn, NY. I specialize in narrative design, level design, programming, and sound design, working collaboratively with partners to deliver unique and engaging gaming experiences. Throughout my career, I have directed trailers and created surreal, intriguing game levels while handling various production tasks such as organizing timelines and resolving project issues. I hold a B.F.A. in Game Arts from Pratt Institute where I graduated with highest honors. I’ve interned at Team Trellis on UI/UX design and quality assurance and worked as a freelance illustrator and apparel designer. I’m skilled in Unity, Unreal, Plastic SCM, Ableton, Autodesk Maya, and various other tools, constantly seeking opportunities to combine creativity with technical expertise in game development and design.

Available to hire

Hi, I’m Stella Barbagniannis, a passionate game designer and producer based in Brooklyn, NY. I specialize in narrative design, level design, programming, and sound design, working collaboratively with partners to deliver unique and engaging gaming experiences. Throughout my career, I have directed trailers and created surreal, intriguing game levels while handling various production tasks such as organizing timelines and resolving project issues.

I hold a B.F.A. in Game Arts from Pratt Institute where I graduated with highest honors. I’ve interned at Team Trellis on UI/UX design and quality assurance and worked as a freelance illustrator and apparel designer. I’m skilled in Unity, Unreal, Plastic SCM, Ableton, Autodesk Maya, and various other tools, constantly seeking opportunities to combine creativity with technical expertise in game development and design.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

UI/UX & Production Intern at Team Trellis
January 1, 2025 - August 8, 2025
Designed and iterated on UI elements and worked on quality assurance to find and fix bugs. Engaged with playtesters during PlayNYC/AnimeNYC to promote community outreach.
Freelance Illustrator & Apparel Designer at Paralia Body
July 1, 2023 - Present
Illustrated artistic, cohesive designs and silhouettes for brand logos, tote bags, and t-shirts.
Computer Lab Monitor at Pratt Institute
May 1, 2025 - August 8, 2025
Supervised the use of printing technology and lab equipment across campus; solved issues regarding proper use.

Education

B.F.A. in Game Arts at Pratt Institute
August 1, 2021 - May 1, 2025

Qualifications

Presidential Merit-Based Scholarship
January 1, 2021 - August 8, 2025
Benevolent Society of Eleftherani Scholarship
January 1, 2021 - August 8, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Consumer Goods

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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