I am an experienced senior game artist and concept artist with more than two decades in the gaming and illustration industries. I have worked on a variety of projects including game environment art, character design, UI, and mentoring creative teams. Alongside my industry work, I have also been involved in teaching art with a focus on drawing, painting theories, character, and environmental art. My passion lies in both video games and education, where I enjoy inspiring and nurturing new talent.
Over the years, I have developed a broad skill set encompassing traditional and digital art techniques, with a solid foundation in illustration and painting. I am a native Dutch speaker with professional working proficiency in English and basic German skills. I continue to evolve alongside advancing digital tools while maintaining a deep appreciation for traditional artistic fundamentals.
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