I have over 10 years of fast-paced, quality game development animation experience across VR, mobile, PC, and console gaming platforms. I am passionate about creating smooth, stylized motion capture animations and character-driven navigational animations that enhance gameplay and cinematic experiences. I have managed both internal and external teams, providing detailed feedback and collaborating closely with artists, designers, and engineers to meet project requirements. I am eager to bring my skills and expertise in animation pipelines and multiple industry-standard software to your team.

Leon Krupsky

I have over 10 years of fast-paced, quality game development animation experience across VR, mobile, PC, and console gaming platforms. I am passionate about creating smooth, stylized motion capture animations and character-driven navigational animations that enhance gameplay and cinematic experiences. I have managed both internal and external teams, providing detailed feedback and collaborating closely with artists, designers, and engineers to meet project requirements. I am eager to bring my skills and expertise in animation pipelines and multiple industry-standard software to your team.

Available to hire

I have over 10 years of fast-paced, quality game development animation experience across VR, mobile, PC, and console gaming platforms. I am passionate about creating smooth, stylized motion capture animations and character-driven navigational animations that enhance gameplay and cinematic experiences.

I have managed both internal and external teams, providing detailed feedback and collaborating closely with artists, designers, and engineers to meet project requirements. I am eager to bring my skills and expertise in animation pipelines and multiple industry-standard software to your team.

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Work Experience

Senior Animator at Zynga Studios
January 1, 2024 - August 8, 2025
Managed external development teams, providing feedback to improve skills and deliver animations aligned with project requirements. Created storyboards assisting the lead and art director to produce clear keyframes with dynamic camera angles. Created, cleaned up, and refined motion capture data to ensure smooth stylized movement for realistic cinematic and cosmetic animations.
Animator at Kabam Studios
January 1, 2021 - August 8, 2025
Rigged humanoid and non-humanoid characters with intuitive controls to bring characters to life. Assisted in pre-production to optimize the animation pipeline while matching the game narrative. Provided essential feedback to concept artists and modelers to prevent visual problems along the pipeline.
Senior Animator at Heroblocks Studios
December 31, 2019 - August 8, 2025
Analyzed rigs for new characters to identify control and skinning problems and provided technical information to the tech artist for resolution. Created high-quality character-driven navigational animations while cooperating with engineers and designers.
Junior - Senior Animator at Motion Logic Studios
December 31, 2018 - August 8, 2025
Sole animator for multiple test animations leading to contracts and long-term studio relationships. Worked on projects across console, mobile, VR arcade, and augmented reality art exhibits. Managed a team of animators providing detailed critiques to meet client goals.
Junior Animator at Newbloods LLC
December 31, 2014 - August 8, 2025
Collaborated directly with leadership across disciplines to balance responsive gameplay with compelling animations. Created high-quality animations working closely with the director to match game style and theme. Improved animation skills through feedback and gained knowledge of the game development pipeline.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment