ZHEXUAN ZOU

Language

Chinese
Fluent
English
Advanced

Work Experience

Teaching Assistant at University of Utah
August 1, 2024 - Present
Holding workshops and office hours, grading assignments, assisting instructors in games animation courses including Animation for Games and Motion Capture. Responsible for motion capture sessions and supporting students' learning outcomes.
3D Animator at WuWuLu (Beijing) International Culture Communication Co., Ltd
October 31, 2022 - August 9, 2025
Keyframe animation and retargeted motion capture data to animation assets for TV Series: Zhu Xian (Jade Dynasty). Clean up of motion capture data and layout artist duties translating storyboards and scripts into 3D layouts using Autodesk Maya.
3D Animator at Weido Digital Entertainment & Cultural Media Co., Ltd
June 30, 2022 - August 9, 2025
Worked on keyframe animations and retargeted motion capture data for multiple TV series including Zhu Tian Ji (Thousands of Worlds) and Dinghai Fusheng Lu (Epic of Divinity Light). Also worked as a layout artist using Autodesk Maya, translating storyboards and scripts into 3D layouts.
3D Animator / Motion Capture Technician at Dark side of the moon Team Project
May 31, 2025 - August 9, 2025
Team project working as a 3D animator and motion capture technician involving the full process of motion capture animation.
3D Animator at Weido Digital Entertainment & WuWuLu (Beijing) Intl. Culture Communication Co., Ltd
October 1, 2022 - October 18, 2025
Keyframe animation and mocap data cleanup for TV series Zhu Tian Ji, Dinghai Fusheng Lu, Zhongqi 2069, Li Ba Shanhe Xi Zitang, Zhu Xian. Retargeted mocap data to rigs and refined performance timing, weight, and acting. Created 3D layouts from storyboards using Autodesk Maya.
Teaching Assistant – Animation for Games (EAE 3200) at University of Utah
December 31, 2023 - October 18, 2025
Guided students on animation principles and real-time integration in Unreal Engine 5. Assisted in OptiTrack motion capture sessions and data retargeting.
Teaching Assistant – Motion Capture (GAMES 3650) at University of Utah
December 31, 2024 - October 18, 2025
Supported students in mocap data capture, cleaning, and enhancing using Autodesk MotionBuilder. Helped manage multi-character capture and cinematic storytelling exercises.
Teaching Assistant – 3D Modeling (GAMES 3600) & Asset Pipeline (GAMES 3010) at University of Utah
May 31, 2025 - October 18, 2025
Taught 3D modeling, topology, UV layout, and asset integration in Unreal Engine. Assisted with naming conventions, materials setup, and blueprints.
Studio Assistant / Ceramic Prototype Artist at Pottery Night SLC
January 1, 2024 - Present
Operate kiln, manage front desk, and develop prototype sculptures using Plastalina and Monster Clay.

Education

Bachelor of Engineering in Digital Media at Yunnan University
January 1, 2016 - January 1, 2020
Master of Entertainment Art and Engineering, Technical Art track at University of Utah
January 1, 2023 - August 9, 2025
Digital Media in Arts Education Vancouver Summer Program at University of British Columbia
July 1, 2019 - August 31, 2019
Master of Entertainment Arts & Engineering (MEAE) at University of Utah
January 11, 2030 - May 1, 2025
Character Animation Courses at Animation Mentor
January 1, 2023 - January 1, 2025
Bachelor of Engineering in Digital Media at Yunnan University
January 11, 2030 - June 1, 2020

Qualifications

Animation Mentor Game Animation Demoreel
September 1, 2024 - December 31, 2024
Animation Mentor Character Animation Demoreel
June 1, 2023 - May 31, 2025

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Other