I am a creative and technically agile Game Engineer with 3 years of experience driving gameplay development, system design, and performance tuning across mobile RPG, platformer, and puzzle titles. I’m known for building scalable systems, integrating compelling visuals, and crafting tools that enhance team workflows. I am passionate about blending design and code to deliver responsive controls and deeply engaging player experiences.
I excel at collaborating cross-functionally to translate creative concepts into cohesive, high-quality game experiences. My skills include modular frameworks, custom tools, iterative prototyping, and performance optimization, all centered on maximizing player engagement and immersion.
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