I am a creative and highly skilled 3D Character Artist with expertise in both realistic and stylized character design, specializing in animation, games, and cinematic productions. I have strong experience across the full pipeline including modeling, texturing, grooming, rigging, and animating characters, props, and environments. My proficiency extends to tools like Unreal Engine, ZBrush, Maya, and Blender, as well as advanced AI-based content creation tools. I am passionate about bringing characters and environments to life through detailed digital sculpting, hair grooming, rigging, and lighting/rendering. Additionally, I have practical experience creating VFX, storyboarding, video editing, graphic design, and social media content production and management, which enables me to contribute to diverse creative projects effectively.

Hadi Halimi

I am a creative and highly skilled 3D Character Artist with expertise in both realistic and stylized character design, specializing in animation, games, and cinematic productions. I have strong experience across the full pipeline including modeling, texturing, grooming, rigging, and animating characters, props, and environments. My proficiency extends to tools like Unreal Engine, ZBrush, Maya, and Blender, as well as advanced AI-based content creation tools. I am passionate about bringing characters and environments to life through detailed digital sculpting, hair grooming, rigging, and lighting/rendering. Additionally, I have practical experience creating VFX, storyboarding, video editing, graphic design, and social media content production and management, which enables me to contribute to diverse creative projects effectively.

Available to hire

I am a creative and highly skilled 3D Character Artist with expertise in both realistic and stylized character design, specializing in animation, games, and cinematic productions. I have strong experience across the full pipeline including modeling, texturing, grooming, rigging, and animating characters, props, and environments. My proficiency extends to tools like Unreal Engine, ZBrush, Maya, and Blender, as well as advanced AI-based content creation tools.

I am passionate about bringing characters and environments to life through detailed digital sculpting, hair grooming, rigging, and lighting/rendering. Additionally, I have practical experience creating VFX, storyboarding, video editing, graphic design, and social media content production and management, which enables me to contribute to diverse creative projects effectively.

See more

Work Experience

Character & Environment Modeler at Iran Novin Agency
January 1, 2025 - August 10, 2025
Modeling characters and environments for agency projects from 2024 to 2025.
3D Character Artist & Environment Designer at Aria Gostaran Azarakhsh
January 1, 2024 - August 10, 2025
Created 3D characters and environments for projects from 2021 to 2024, focusing on design and modeling to support animation and cinematic needs.
3D Character Artist & VFX Designer at EIFA
January 1, 2023 - August 10, 2025
Contributed to music videos for Alireza Ghorbani and cinematic projects such as Tasiyan series, Piccolo series, Tehran Viper series, and the Pressure Cooker film by designing 3D characters and visual effects from 2022 to 2023.

Education

M.A. in Animation at University of Applied Science and Technology, Media Faculty
January 1, 2013 - January 1, 2015
B.A. in Illustration at University of Applied Science and Technology, Art & Culture Unit 12
January 1, 2012 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming