I am a Technical Education Professional with a focus on Music & Sound Design in higher education. I support studio-based teaching with hands-on expertise across professional audio, recording, and sound design facilities, handling maintenance, equipment management, troubleshooting, and user training. Working closely with academic staff and students, I contribute to workshops, inductions, and practical demonstrations that underpin music and sound curricula, research activity, and student projects. Beyond my technical and teaching duties, I produce electronic music and work as a sound designer, maintaining a contemporary creative practice informed by industry-standard workflows, tools, and technologies. This professional practice enriches instruction and student support by bringing real-world insight into music production, sound design, and audio systems, helping learning environments stay current, relevant, and creatively engaging. I am committed to safe, reliable, and inclusive studio spaces that encourage experimentation, collaboration, and high-quality creative outcomes.

Dylan Blythin

I am a Technical Education Professional with a focus on Music & Sound Design in higher education. I support studio-based teaching with hands-on expertise across professional audio, recording, and sound design facilities, handling maintenance, equipment management, troubleshooting, and user training. Working closely with academic staff and students, I contribute to workshops, inductions, and practical demonstrations that underpin music and sound curricula, research activity, and student projects. Beyond my technical and teaching duties, I produce electronic music and work as a sound designer, maintaining a contemporary creative practice informed by industry-standard workflows, tools, and technologies. This professional practice enriches instruction and student support by bringing real-world insight into music production, sound design, and audio systems, helping learning environments stay current, relevant, and creatively engaging. I am committed to safe, reliable, and inclusive studio spaces that encourage experimentation, collaboration, and high-quality creative outcomes.

Available to hire

I am a Technical Education Professional with a focus on Music & Sound Design in higher education. I support studio-based teaching with hands-on expertise across professional audio, recording, and sound design facilities, handling maintenance, equipment management, troubleshooting, and user training. Working closely with academic staff and students, I contribute to workshops, inductions, and practical demonstrations that underpin music and sound curricula, research activity, and student projects.

Beyond my technical and teaching duties, I produce electronic music and work as a sound designer, maintaining a contemporary creative practice informed by industry-standard workflows, tools, and technologies. This professional practice enriches instruction and student support by bringing real-world insight into music production, sound design, and audio systems, helping learning environments stay current, relevant, and creatively engaging. I am committed to safe, reliable, and inclusive studio spaces that encourage experimentation, collaboration, and high-quality creative outcomes.

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Language

English
Fluent

Work Experience

Audio Visual Production Engineer at The University of Manchester
January 1, 2012 - January 1, 2022
Supported high-priority AV callouts in university buildings, planned and delivered high-profile events (e.g., Graduations and Founder’s Day), and supported live streaming. Installed and maintained AV equipment in teaching and conference spaces; served as sound engineer for television studio and production department. Collaborated with Media Production on Graduations and contributed to CMS Site Manager updates and digital signage. Assisted with capture and editing of audio/video content and produced technical documentation for system users. Troubleshot issues on Microsoft and Macintosh platforms and facilitated videoconferencing (Vscene).
Technical Officer AV store at Manchester Metropolitan University
January 1, 2022 - January 1, 2023
Specialist in Professional AV Equipment, Loans, Maintenance and Support. Provided technical advice, training, and induction to service users, and maintained highly specialist equipment with first-line troubleshooting and liaison with external specialists. Demonstrated equipment techniques and software to students and staff, developed induction materials, and created standard operating procedures for safe and effective use of equipment and facilities.
Technical Officer, Music Studios at Manchester Metropolitan University
January 1, 2023 - Present
Specialist Technical Officer in Music Studios, providing expert support for professional audio, recording, and sound production equipment. Delivered high-quality technical support to students and academic staff, provided training, and supervised work as part of the teaching team. Maintained operation and upkeep of studio equipment, conducted fault diagnosis and basic repairs, and liaised with external suppliers as required. Demonstrated studio workflows and software during workshops and inductions, and maintained instructional materials and standard operating procedures.
Sound Designer / Freelance at Rock Pool Games / Playdemic
January 1, 2008 - Present
Audio content for games including original theme music and FX; sound design, Foley, FX, synthesis, and musical composition. Worked to client deadlines and branding guidelines.
Technical Officer Music & Sound Design at Manchester Metropolitan University
January 1, 2023 - Present
Specialist Technical Officer in Music Studios providing expert support for professional audio, recording, and sound production equipment. Delivers high-quality technical support to students and academic staff, proactively applying specialist knowledge to enhance teaching, learning, and creative practice within studio and workshop environments. Provides technical advice, training, and hands-on instruction to students and staff as part of the teaching team, supporting music, sound design, and audio production activities. Takes responsibility for the operation, upkeep, and routine maintenance of specialist studio and audio equipment, including fault diagnosis, first-line troubleshooting, and basic repairs, liaising with external suppliers or specialist technicians where required. Demonstrates audio equipment, studio workflows, and specialist software to students during workshops and practical sessions, supporting coursework, research, and creative projects. Designs and delivers studio and
Sound Designer at Rock Pool Games/Playdemic / Freelance
January 1, 2008 - Present
Audio content creation for games, including original theme music and FX. Responsibilities include sound design, Foley, FX, synthesis, and musical composition, working to strict deadlines and client specifications aligned with branding.

Education

BSc Sound Design & Professional Broadcast Techniques at The University of Salford
January 1, 2008 - January 1, 2009
HND – Music Technology and Sound Engineering at The Manchester College
January 1, 2006 - January 1, 2008
BSc Sound Design & Professional Broadcast Techniques – First Class honours at The University of Salford
January 1, 2008 - January 1, 2009
HND – Music Technology and Sound Engineering – Distinction at The Manchester College
January 1, 2006 - January 1, 2008

Qualifications

Pro Tools 101
January 1, 2015 - February 24, 2026
NAV Pro for High-performance IP-based AV Systems – Extron
January 1, 2021 - February 24, 2026
Extron Control Specialist - Extron
January 1, 2019 - February 24, 2026
AV Associate – Extron
January 1, 2019 - February 24, 2026
Global Configuration Plus UoM – Extron
January 1, 2019 - February 24, 2026
InfoComm CTS level 1 UoM – (2015)
January 1, 2015 - February 24, 2026
Pro Tools 101
January 1, 2015 - February 24, 2026
NAV Pro for High-performance IP-based AV Systems – Extron
January 1, 2021 - February 24, 2026
Extron Control Specialist - Extron
January 1, 2019 - February 24, 2026
AV Associate – Extron
January 1, 2019 - February 24, 2026
Global Configuration Plus UoM – Extron
January 1, 2019 - February 24, 2026
InfoComm CTS level 1 UoM
January 1, 2015 - February 24, 2026

Industry Experience

Education, Media & Entertainment, Professional Services, Software & Internet, Other
    uniE608 Wii Oines
    Responsible for all audio content, sound design and mixing. This a was a pilot for a game pitched to Sony Playstation