Since a young age, I’ve been passionate about graphics in various forms. Over the past three years, I’ve been developing my skills in 3D art, becoming proficient in Blender and familiar with tools like Substance Painter, ZBrush, and Photoshop. I have nearly a year of experience creating and importing assets into Unity for Emperor, a game project with the AGH Code Industry scientific association. I also worked for six months at Poliman, creating website visualizations, and later joined a team to develop a 3D game in Unity where I managed asset creation, prefabs, animations, and scene design. Currently, I work as a freelancer. I also have experience with Unreal Engine 5, where I created a game for my engineering thesis. My interests include modeling, texturing, and creating animations. Driven by a strong passion for 3D art, I find both work and learning in this field immensely rewarding. I’m looking for a job where I can use and develop my skills.
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