I am a 3D artist specialized in animation and rigging, passionate about creating stylized 3D content. I have worked extensively from pre to post production, focusing specifically on rigging and animation. I have experience in freelance productions and collaboration within stimulating and creative teams. Currently, I am involved in video game production, creating facial expression controllers using driven keys and expression editors in Maya, and developing first-person point-of-view animations for combat games. I am also continuously learning and improving my skills through volunteer productions and freelance projects.

Audrey Corgier

I am a 3D artist specialized in animation and rigging, passionate about creating stylized 3D content. I have worked extensively from pre to post production, focusing specifically on rigging and animation. I have experience in freelance productions and collaboration within stimulating and creative teams. Currently, I am involved in video game production, creating facial expression controllers using driven keys and expression editors in Maya, and developing first-person point-of-view animations for combat games. I am also continuously learning and improving my skills through volunteer productions and freelance projects.

Available to hire

I am a 3D artist specialized in animation and rigging, passionate about creating stylized 3D content. I have worked extensively from pre to post production, focusing specifically on rigging and animation. I have experience in freelance productions and collaboration within stimulating and creative teams.

Currently, I am involved in video game production, creating facial expression controllers using driven keys and expression editors in Maya, and developing first-person point-of-view animations for combat games. I am also continuously learning and improving my skills through volunteer productions and freelance projects.

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Experience Level

Expert
Intermediate

Language

French
Fluent
English
Intermediate
German
Intermediate

Work Experience

Freelance Production
November 30, 2023 - August 11, 2025
Worked in various freelance production roles including creation of facial expression controllers using driven keys and the expression editor in Maya, and creation of first-person point-of-view animations for combat games from August to November 2023.
Interim Worker - Order Preparer, Machining and Quality Control of Engine Parts at A décot, Manpower
August 31, 2023 - August 11, 2025
Responsible for preparing orders, machining, and quality control of engine parts.
House Work Employment at Dussap
August 31, 2023 - August 11, 2025
Employed for house work duties.
Volunteer Production - Online Game Developer
April 1, 2025 - Present
Participated as a volunteer in online game development involving brainstorming on gameplay evolution and modeling buildings from 2D visuals, with character modeling and animation planned.

Education

Degree at Ecole Brassart, Lyon
January 1, 2018 - January 1, 2022

Qualifications

Bachelor 3D Animation & VFX
September 12, 2017 - July 4, 2022
Production of a student short film

Industry Experience

Gaming, Media & Entertainment, Professional Services, Manufacturing, Retail
    uniE608 showreal 2022
    I made a video compilation of my animation projects as a student. I used Maya for animation and After Effects for video editing animator