I am a Lead Visualization Artist with over 10 years of experience in 3D animation and compositing across the entertainment industry. I am detail-oriented and highly creative, proficient in various industry-standard software like Maya, Unreal Engine, and PFTrack. I have a deep understanding of production pipelines and workflows, which allows me to contribute effectively to complex, high-impact projects.
I am passionate about mentoring junior artists and fostering collaborative team environments in fast-paced, deadline-driven settings. My experience ranges from camera animation and character animation to integrating mocap and keyframe animation with strong storytelling through cinematography and layout.
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