Hi! I'm Romain Daligault, a dedicated composer and sound designer based in Paris, France. I specialize in creating immersive and dynamic soundscapes for video games, films, and online content, combining electronic and ambient music to bring stories and games to life. With strong skills in composition, sound design, and audio integration, I thrive on crafting unique auditory experiences. I have worked on diverse projects ranging from indie video games to digital short films, and I continuously develop my craft by blending traditional musical elements with advanced audio technology. My passion extends beyond composing; I produce, mix, master, and market my own music under my personal project Ypsen, and I actively collaborate with other creatives to enrich audiovisual projects.

Romain Daligault

Hi! I'm Romain Daligault, a dedicated composer and sound designer based in Paris, France. I specialize in creating immersive and dynamic soundscapes for video games, films, and online content, combining electronic and ambient music to bring stories and games to life. With strong skills in composition, sound design, and audio integration, I thrive on crafting unique auditory experiences. I have worked on diverse projects ranging from indie video games to digital short films, and I continuously develop my craft by blending traditional musical elements with advanced audio technology. My passion extends beyond composing; I produce, mix, master, and market my own music under my personal project Ypsen, and I actively collaborate with other creatives to enrich audiovisual projects.

Available to hire

Hi! I’m Romain Daligault, a dedicated composer and sound designer based in Paris, France. I specialize in creating immersive and dynamic soundscapes for video games, films, and online content, combining electronic and ambient music to bring stories and games to life. With strong skills in composition, sound design, and audio integration, I thrive on crafting unique auditory experiences.

I have worked on diverse projects ranging from indie video games to digital short films, and I continuously develop my craft by blending traditional musical elements with advanced audio technology. My passion extends beyond composing; I produce, mix, master, and market my own music under my personal project Ypsen, and I actively collaborate with other creatives to enrich audiovisual projects.

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Experience Level

Expert
Intermediate
Beginner
Beginner

Language

French
Fluent
English
Intermediate

Work Experience

Sound Designer at Undead Battery for the game TRYPFP
December 31, 2025 - August 12, 2025
Designed dynamic propeller sounds, car engine sounds, and UI sounds for the game.
Music Composer at Roller Loop (ISART Digital video game project)
June 30, 2025 - August 12, 2025
Composed the original soundtrack (OST) of the video game.
Music Composer at Crescendo, an ISART Digital short film
June 1, 2025 - August 12, 2025
Composed the teaser music, reorchestrated, and rewrote 'La Folia' incorporating elements of electronic music to enhance the film's emotional impact.
Sound Designer at Undead Battery for the game TRYP FPV
January 1, 2025 - August 12, 2025
Designed dynamic propeller sounds, car engine sounds, and UI sounds for the game. Contributed to creating immersive and engaging audio experiences matching the gameplay dynamics.
Composer at Filboost
August 31, 2024 - August 12, 2025
Designed SFX assets including impacts, dash sounds, teleportation sounds, and other effects for the project.
Composer at Filboost
August 1, 2024 - August 12, 2025
Designed sound effects assets including impacts, dash sounds, and teleportation sounds for a variety of projects, enhancing the auditory impact and player experience.
Music Composer & Sound Designer at Solar And Salt (indie video game)
June 30, 2024 - August 12, 2025
Composed the OST of the game featuring folk guitar and ocean vibe; designed and integrated SFX assets.
Music Composer at Crescendo (ISART Digital short film)
June 30, 2024 - August 12, 2025
Composed the teaser's music, reorchestrated, and rewrote "La Folia" incorporating elements of electronic music.
Music Composer & Sound Designer at Of Solar And Salt, an indie video game
June 1, 2024 - August 12, 2025
Composed the original soundtrack featuring folk guitar and ocean vibes. Designed and integrated sound effects assets to enrich the game environment.
Music Producer at Ypsen (own musical project)
November 1, 2023 - Present
Composed, produced, mixed, mastered, and marketed personal songs. Designed multiple sample packs to expand musical offerings.
Music Producer at Ypsen (own musical project)
November 1, 2023 - Present
Composed, produced, mixed, mastered, and marketed own songs; designed multiple sample packs.
Freelance Audio Engineer
December 31, 2022 - August 12, 2025
Mixed and mastered tracks of various and diverse styles for multiple clients, ensuring professional quality and client satisfaction.
Freelance Audio Engineer
December 31, 2022 - August 12, 2025
Mixed and mastered tracks of various and diverse styles for clients.
Projects Music Composer at Roller Loop, an ISART Digital video game
December 31, 2019 - August 12, 2025
Composed the original soundtrack (OST) of the video game Roller Loop, contributing original music that complements the game atmosphere and player engagement.
Composer & Sound Designer at Audio web series 'The Last Night' & Gaël Hunault clothing brand
December 31, 2019 - August 12, 2025
Composed and sound designed for the audio web series titled 'The Last Night' and composed music for the online content of Gaël Hunault clothing brand.
Composer & Sound Designer at The Last Night (Audio Web Series) and Gaël Hunault Clothing Brand
December 31, 2019 - August 12, 2025
Composed and sound designed for an audio web series titled "The Last Night." Composed for online content for the Gaël Hunault clothing brand.

Education

Music & Sound Design at ISART Digital
January 1, 2018 - August 12, 2025
Musicology at University of Rennes 2
January 1, 2023 - December 31, 2025
French equivalent of High School Diploma in Literature at Julliot de La Morandière
January 1, 2015 - December 31, 2015
Music & Sound Design at ISART Digital
January 1, 2018 - January 1, 2025
Musicology at University of Rennes 2
January 1, 2023 - January 1, 2025
French equivalent of High School Diploma in Literature at Julliot de La Morandière
January 1, 2015 - January 1, 2015

Qualifications

Music & Sound Design Bachelor at Isart Digital
September 1, 2023 - June 4, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Other