Muntasir Dawlut
I am an experienced Unreal Engine game developer as well as an environment artist and Arch viz artist, specializing in level design, game mechanics, blueprints, and Unreal Engine sequences.
About
I am an experienced Unreal Engine game developer as well as an environment artist and Arch viz artist, specializing in level design, game mechanics, blueprints, and Unreal Engine sequences. I bring a diverse and promising skill set, proficient in 3D modeling with Blender, Maya, SketchUp, as well as UI design using Photoshop and Illustrator. I am well-versed with the latest cutting-edge development tools and procedures.
I am capable of effectively self-managing independent projects and collaborating as part of a productive team. I have worked with several studios including Paradox Studios Limited, Surreal Estate LLC, and Symbiote Creative. I am passionate about delivering high-quality results in both game development and artistic visualization fields.
- 3 years' experience
- Joined August 2025
Languages
- EnglishAdvanced
- FrenchIntermediate
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Real Estate & Construction
- Education
Work experience
Currently employed as a game developer working with Unreal Engine systems including game mechanics, blueprints, and environment art. Responsible for both independent and team projects since December 2023.
Contributed to game development and environment artistry using Unreal Engine from February 2023 to August 2023. Utilized 3D modeling and UI designing tools like Blender, Maya, SketchUp, Photoshop, and Illustrator for project deliverables.
Worked as a game developer focusing on Unreal Engine game development, environment artistry, and architectural visualization. Involved in level design, game mechanics, blueprints, and sequence creation within Unreal Engine. Collaborated on various projects from October 2022 to February 2023.
Education
Certifications and awards
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