Hi, I'm Hema R, a highly creative and detail-focused Game Designer passionate about creating immersive gameplay experiences. I specialize in level design, game mechanics, and narrative development across various platforms and thrive in cross-functional collaboration to produce engaging, interactive games. With hands-on experience in developing games using Core Game Engine and Unreal Engine 5, I bring innovative concepts to life through agile development methodologies and robust technical skills. I'm enthusiastic about pushing the boundaries of gaming environments and delivering seamless multiplayer and storytelling experiences.

Hema R

Hi, I'm Hema R, a highly creative and detail-focused Game Designer passionate about creating immersive gameplay experiences. I specialize in level design, game mechanics, and narrative development across various platforms and thrive in cross-functional collaboration to produce engaging, interactive games. With hands-on experience in developing games using Core Game Engine and Unreal Engine 5, I bring innovative concepts to life through agile development methodologies and robust technical skills. I'm enthusiastic about pushing the boundaries of gaming environments and delivering seamless multiplayer and storytelling experiences.

Available to hire

Hi, I’m Hema R, a highly creative and detail-focused Game Designer passionate about creating immersive gameplay experiences. I specialize in level design, game mechanics, and narrative development across various platforms and thrive in cross-functional collaboration to produce engaging, interactive games.

With hands-on experience in developing games using Core Game Engine and Unreal Engine 5, I bring innovative concepts to life through agile development methodologies and robust technical skills. I’m enthusiastic about pushing the boundaries of gaming environments and delivering seamless multiplayer and storytelling experiences.

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Language

English
Advanced
Kannada
Advanced
Telugu
Advanced
Tamil
Advanced

Work Experience

Game Designer and Developer at Self-Directed Projects
July 1, 2023 - Present
Developed and published THE EXPEDITION, an action RPG treasure hunt game using Core Game Engine, completing a ready-to-play version with 4 levels over 2 months using agile methodologies. Created Hanto, a complex urban environment game integrated with gritty alleyways and high-speed chases, featuring branching storylines, stealth mechanics, and decision-making. Currently designing and developing RedMoon Pirates, a multiplayer game using Unreal Engine with procedural world generation, stunning visuals, and interactive environments.
Game Designer / Developer at THE EXPEDITION Project
September 30, 2023 - August 12, 2025
Conceptualized 'THE EXPEDITION' as an action RPG treasure hunt game within the Core Game Engine, incorporating four levels and establishing a foundation for future expanded versions. Developed and published the adventure game reaching a 'ready to play' status in 2 months using agile development methodologies.
Game Designer / Developer at Hanto Project
April 30, 2025 - August 12, 2025
Integrated a complex urban environment featuring gritty alleyways and high-speed chases, challenging players’ wit, strategy, and survival instincts. Published findings to fix the three biggest causes of crashes. The game features branching storylines, stealth mechanics, and high-stakes decision-making, offering a rich narrative experience driven by player choices.
Game Designer / Developer at Freelance / Self-driven Projects
July 1, 2023 - Present
Developed multiple game projects including 'THE EXPEDITION,' an action RPG treasure hunt game with four levels built on Core Game Engine and published in just 2 months using agile methodologies. Designed 'Hanto', integrating complex urban environments featuring gritty alleyways, stealth mechanics, branching storylines, and high-speed chases while addressing major crash issues. Currently working on 'RedMoon Pirates', designing and implementing a procedural world generation system using Unreal Engine 5, offering seamless multiplayer experiences with advanced graphics and physics.

Education

Masters of Computer Applications at Bangalore City University
January 1, 2024 - August 12, 2025
Bachelor of Computer Application at Bangalore North University
January 1, 2019 - January 1, 2023
Masters of Computer Applications at Bangalore City University
January 1, 2024 - August 12, 2025
Bachelor of Computer Application at Bangalore North University
January 1, 2019 - January 1, 2023

Qualifications

Python in Machine Learning
January 11, 2030 - August 12, 2025
Cyber Security in Ethical Hacking
January 11, 2024 - August 12, 2025
Python in Machine Learning
January 11, 2030 - August 12, 2025
Cyber Security in Ethical Hacking
January 11, 2030 - August 12, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment