I graduated from Georgia Institute of Technology with highest honors, focused on computational media and biology. I have a strong background in frontend design and interactive media development, having worked on diverse team projects involving planning, drafting, and iterative construction of digital applications. I bring a passion for creating interactive and intuitive user interfaces, blending artistic creativity with technical problem-solving. My experience spans various programming languages including Java, HTML, CSS, JavaScript, Python, C, and C#. I've worked extensively with tools and applications like Blender, Unity, Unreal Engine, Adobe Illustrator, and Audacity. I am eager to contribute to innovative projects that combine technology with creative media design to enhance user experiences.

Elliott John Januzelli

I graduated from Georgia Institute of Technology with highest honors, focused on computational media and biology. I have a strong background in frontend design and interactive media development, having worked on diverse team projects involving planning, drafting, and iterative construction of digital applications. I bring a passion for creating interactive and intuitive user interfaces, blending artistic creativity with technical problem-solving. My experience spans various programming languages including Java, HTML, CSS, JavaScript, Python, C, and C#. I've worked extensively with tools and applications like Blender, Unity, Unreal Engine, Adobe Illustrator, and Audacity. I am eager to contribute to innovative projects that combine technology with creative media design to enhance user experiences.

Available to hire

I graduated from Georgia Institute of Technology with highest honors, focused on computational media and biology. I have a strong background in frontend design and interactive media development, having worked on diverse team projects involving planning, drafting, and iterative construction of digital applications. I bring a passion for creating interactive and intuitive user interfaces, blending artistic creativity with technical problem-solving.

My experience spans various programming languages including Java, HTML, CSS, JavaScript, Python, C, and C#. I’ve worked extensively with tools and applications like Blender, Unity, Unreal Engine, Adobe Illustrator, and Audacity. I am eager to contribute to innovative projects that combine technology with creative media design to enhance user experiences.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Advanced

Work Experience

Project Lead at MERN Stack Mobile Sports Application Team
January 31, 2025 - August 13, 2025
Coordinated tasks among team members to add features to a full stack minimum viable product. Communicated with the client to understand project details and design preferences. Utilized Jira for team organization in line with AGILE sprint-based development.
Individual Creative Project Developer at Unreal Engine Project
October 31, 2024 - August 13, 2025
Self-guided deep instruction on Unreal Engine's node-based system to develop core functionality. Designed and implemented front end features to support the primary mechanisms. Presented progress updates to instructor to enhance user experience and system understanding.
Stage Food Runner and Bar Back at Restaurant
May 31, 2024 - August 13, 2025
Worked closely with front-of-house staff to deliver food, manage inventory, and support guest services. Coordinated with management to assist in diverse operational tasks.
Frontend Developer at Interactive Website Development Team
October 31, 2023 - August 13, 2025
Created frontend-heavy HTML interactive website hosted on GitHub. Integrated artistic assets made by team members. Used HTML, CSS, and JavaScript to dynamically update the interface according to user input and desired functionality.
Game Developer at Android Studio Project
September 30, 2023 - August 13, 2025
Developed a functional dungeon crawler game over five feature-oriented sprints. Created relevant UML diagrams to clarify functionality and code organization. Presented development progress regularly for feedback on software design choices.
Team Member - Interactive Narrative Development at Unity Team Creative Project
March 31, 2023 - August 13, 2025
Developed storyboard and artifact structure based on intellectual inspiration and course principles. Used GitHub for modular development of several independent modules. Presented vertical slice to peer teams and iteratively improved product based on feedback.
Science Olympiad Assistant at Georgia Tech
April 30, 2022 - August 13, 2025
Prepared colorimetry solutions for participants, proctored and graded written exams for competing teams during the Olympiad.
Research Assistant at Bioinformatics Fast Track to Research
January 31, 2022 - August 13, 2025
Collaborated with a research team under professor supervision to handle large-scale genetics data processing. Refined research methodologies according to supervisor feedback. Analyzed large genetic datasets using Microsoft Excel and presented findings to research teams.
Assistant Counselor at Kids4Coding Summer Camp
May 31, 2018 - August 13, 2025
Constructed and calibrated robotics products for camp students. Led lessons on video game development, robotics design, and programming. Maintained inventory of electronic supplies and researched upcoming activities.

Education

Bachelor of Science in Computational Media, Biology Minor at Georgia Institute of Technology
August 1, 2021 - May 1, 2025

Qualifications

Georgia Seal of Biliteracy in Spanish
January 11, 2030 - August 13, 2025

Industry Experience

Education, Gaming, Software & Internet, Media & Entertainment, Life Sciences