I am a creative and adaptable 3D artist with hands-on experience in game development, asset customization, and project leadership. I have successfully shipped a solo-developed PC game on Steam, demonstrating my strong technical problem-solving skills and production ownership. I excel at transforming pre-made assets into cohesive, performance-friendly game environments.
I have experience directing large creative teams and producing professional-quality video content. Skilled in Unity and Unreal Engine 5 basics, I am passionate about real-time asset pipelines, lighting, animation, and game environment creation. My independent development and leadership abilities enable me to manage full production cycles from concept to public release.
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