I graduated with a BFA in Animation and initially worked as a designer at Red Whale Studio in Suzhou, China, where I was introduced to the 3D animation pipeline. This experience inspired me to pursue a graduate degree focusing on character modeling, 3D animation, and compositing. During my studies, I developed a strong interest in 3D motion graphics, which has become my main creative direction. Currently, I am completing my MFA in Computer Arts at the School of Visual Arts in New York. My thesis project is a 3D motion film titled "Whoa," for which I utilized software such as Cinema 4D, Maya, After Effects, Substance Painter, and ZBrush. I am passionate about merging technical skills with creative storytelling to deliver compelling visual experiences.

Jiayu Ye

I graduated with a BFA in Animation and initially worked as a designer at Red Whale Studio in Suzhou, China, where I was introduced to the 3D animation pipeline. This experience inspired me to pursue a graduate degree focusing on character modeling, 3D animation, and compositing. During my studies, I developed a strong interest in 3D motion graphics, which has become my main creative direction. Currently, I am completing my MFA in Computer Arts at the School of Visual Arts in New York. My thesis project is a 3D motion film titled "Whoa," for which I utilized software such as Cinema 4D, Maya, After Effects, Substance Painter, and ZBrush. I am passionate about merging technical skills with creative storytelling to deliver compelling visual experiences.

Available to hire

I graduated with a BFA in Animation and initially worked as a designer at Red Whale Studio in Suzhou, China, where I was introduced to the 3D animation pipeline. This experience inspired me to pursue a graduate degree focusing on character modeling, 3D animation, and compositing. During my studies, I developed a strong interest in 3D motion graphics, which has become my main creative direction.

Currently, I am completing my MFA in Computer Arts at the School of Visual Arts in New York. My thesis project is a 3D motion film titled “Whoa,” for which I utilized software such as Cinema 4D, Maya, After Effects, Substance Painter, and ZBrush. I am passionate about merging technical skills with creative storytelling to deliver compelling visual experiences.

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Work Experience

Animation Prompt and Scene Designer at Red Carp Animation Studio, Jiangsu, China
April 30, 2023 - August 15, 2025
Worked as an animation prompt and scene designer contributing to projects such as the Bilibili Capsules Project Season 2 'Smile' in 2023, including prompt design for 'Seven Weapons'. This role involved creative conceptualisation and visualization to support animation production pipelines.
Designer at Red Whale Studio, Suzhou, China
October 1, 2022 - August 15, 2025
Worked as a designer for six months where I was introduced to the 3D animation pipeline, developing foundational skills in 3D modeling and animation workflows.

Education

Master of Fine Arts at School of Visual Arts, New York, NY
September 1, 2024 - April 30, 2025
Bachelor of Fine Arts at California College of The Arts, CA
January 1, 2018 - May 31, 2022
International Foundation Course in Animation at China Central Academy of Arts, China
January 1, 2018 - January 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet