Available to hire
I am a Full-Stack Engineer & Game Developer with over 3 years of experience building interactive frontends and scalable backends for web applications and games. Skilled in JavaScript, TypeScript, Phaser 3, and Godot, I have successfully led cross-functional teams, optimized workflows, and translated creative gameplay concepts into technically robust, player-ready products.
I combine creative design thinking from game development with solid engineering practices to craft seamless, performant web experiences. I am ready to work in a remote environment to deliver quality results.
Skills
Language
English
Fluent
Korean
Fluent
Japanese
Intermediate
Dutch
Beginner
Work Experience
Game Developer & Team Lead at Monthly5Rock
February 1, 2024 - August 15, 2025Led a cross-functional team of writers, artists, and developers to build Kyungsung Detective, a browser-based puzzle game funded by a ₩4.6M (~€3K) government startup program. Developed the frontend system using Vue, Pinia, and Phaser 3 to create game logic and scalable, responsive UIs for real-time gameplay. Implemented Firebase authentication and cloud save for dynamic player data storage, increasing user engagement by 40%. Reduced deployment time by 50% through GitHub and Vercel CI/CD optimization, enabling rapid iteration across 7 major updates. Released an online beta that reached over 100 players, incorporating player feedback into successive releases.
Junior Software Engineer Intern at Mirinae
February 1, 2023 - August 15, 2025Designed and launched a Discord bot integrating company services, reaching over 75 servers and enhancing user engagement. Built REST APIs with Node.js/Express.js and implemented MongoDB for user activity tracking, improving monitoring efficiency by 40%. Refactored React-based codebase for server-side rendering (SSR) using Babel and headless browser, increasing code reusability by 50%. Collaborated closely with the CTO to refine bot performance and optimize user experience.
Freelance Proofreader & Software Developer at Daesung Suneung Research
March 1, 2025 - August 15, 2025Developed a C#/.NET Win Form App to convert .hwp files to .html, improving file handling efficiency by 80%. Automated repetitive proofreading tasks using custom macro tools, reducing the daily workload for the team by 30%. Proofread over 1,000 standardized math questions for grades 7–9, ensuring curriculum compliance and clarity. Collaborated with other proofreaders and editors, proactively communicating suggestions in the editorial system. Learned new tools like Adobe Illustrator and Microsoft Excel, using them proficiently to assist in editing images and file handling.
Education
Bachelor’s Degree at Sejong University
March 1, 2018 - February 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Education
Skills
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Hoofddorp today.