I am an experienced Game Developer with over 6 years specializing in gameplay, systems, and tool development in Unreal and Unity engines. Skilled in C++, C#, and rendering and graphics pipeline development, I thrive in contributing to high-quality, innovative game projects. Currently, I am actively seeking new opportunities to apply my expertise and passion for game development. Throughout my career, I've engineered core gameplay systems, led VR mini-game development, and optimized performance across multiple AAA game titles. I am proficient in multiple programming languages and game engines and enjoy collaborating with cross-functional teams to deliver polished gaming experiences that align with creative design intent.

Kunal Patil

I am an experienced Game Developer with over 6 years specializing in gameplay, systems, and tool development in Unreal and Unity engines. Skilled in C++, C#, and rendering and graphics pipeline development, I thrive in contributing to high-quality, innovative game projects. Currently, I am actively seeking new opportunities to apply my expertise and passion for game development. Throughout my career, I've engineered core gameplay systems, led VR mini-game development, and optimized performance across multiple AAA game titles. I am proficient in multiple programming languages and game engines and enjoy collaborating with cross-functional teams to deliver polished gaming experiences that align with creative design intent.

Available to hire

I am an experienced Game Developer with over 6 years specializing in gameplay, systems, and tool development in Unreal and Unity engines. Skilled in C++, C#, and rendering and graphics pipeline development, I thrive in contributing to high-quality, innovative game projects. Currently, I am actively seeking new opportunities to apply my expertise and passion for game development.

Throughout my career, I’ve engineered core gameplay systems, led VR mini-game development, and optimized performance across multiple AAA game titles. I am proficient in multiple programming languages and game engines and enjoy collaborating with cross-functional teams to deliver polished gaming experiences that align with creative design intent.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Work Experience

Gameplay Engineer at Steel Wool Games Inc.
January 1, 2021 - Present
Developed and optimized modular gameplay systems using C++ and Blueprints in Unreal Engine for AAA titles including FNAF: Secret of the Mimic, FNAF: Help Wanted 2 VR, and FNAF: Security Breach – Ruin DLC. Led VR mini-game development and managed core gameplay architectures with cross-functional teams. Delivered production-ready systems under tight deadlines, implemented player control and camera transitions, and performed profiling and debugging to ensure performance and quality.
Associate Engineer at Steel Wool Games Inc.
December 31, 2020 - August 15, 2025
Contributed extensively to core gameplay systems using Unreal Engine 4 with C++ and Blueprints on the AAA game FNAF: Security Breach. Developed save/load, checkpoint systems, AI using behavior trees, and custom editor spline tools. Collaborated with designers and artists and handled cross-platform deployment and profiling for PC, PlayStation, Xbox, and Nintendo Switch.
Intern Engineer at Steel Wool Games Inc.
December 31, 2019 - August 15, 2025
Worked on multiple projects including FPS camera systems for FNAF: Help Wanted VR using Unreal Engine 4. Designed systems for runtime manipulation by designers and single-handedly ported a VR game from HTC to Oculus in Unity. Gained experience working with C++ and C# in a fast-paced startup with limited engineering resources.

Education

Master of Science in Game Design & Development at Rochester Institute of Technology, USA
January 11, 2030 - December 1, 2019
Bachelor of Engineering in Computer Engineering at Savitribai Phule Pune University, India
January 11, 2030 - May 1, 2016

Qualifications

Certified Modern C++ (11,14,17)
January 11, 2030 - August 15, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment