Hi, I’m an indie game developer with hands-on experience in both short-term projects like game jams and incubators, as well as long-term personal projects. I thrive in work environments that value autonomy, authenticity, and have a genuine intention to make a positive impact in the world. I enjoy collaborating and leading teams, honing core game features, and ensuring a polished, enjoyable user experience throughout development.
I’ve worked on diverse game genres including turn-based strategy, first-person tower defense roguelikes, and puzzle-platformers. I actively engage with communities for playtesting and feedback, and contribute to mentoring and judging within the game development scene. With a background in communication, arts, and technology, I bring a creative and analytical approach to game design and development.
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