I am a 3D Artist with both artistic and technical skills to take on 3D modeling projects. I am trained to work in a team and under pressure, contributing to provide feedback, creative and innovative solutions for emerging projects. I have worked for clients creating 3D assets for video game and animation projects. I am experienced in creating optimized 3D assets for immersive web and VR experiences using various industry-standard software.

Miguel Gutiérrez Romero

I am a 3D Artist with both artistic and technical skills to take on 3D modeling projects. I am trained to work in a team and under pressure, contributing to provide feedback, creative and innovative solutions for emerging projects. I have worked for clients creating 3D assets for video game and animation projects. I am experienced in creating optimized 3D assets for immersive web and VR experiences using various industry-standard software.

Available to hire

I am a 3D Artist with both artistic and technical skills to take on 3D modeling projects. I am trained to work in a team and under pressure, contributing to provide feedback, creative and innovative solutions for emerging projects.

I have worked for clients creating 3D assets for video game and animation projects. I am experienced in creating optimized 3D assets for immersive web and VR experiences using various industry-standard software.

See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Artist at Virtualmente S.L
March 1, 2025 - August 16, 2025
Created 3D assets for video game and animation projects. Worked on producing optimized 3D assets for immersive web and VR experiences. Utilized software including Blender, Zbrush, Autodesk Maya, Substance Painter, Unreal Engine, and Marmoset Toolbag.

Education

3D Animations, Games and Interactive Environments Degree at University of Málaga
October 1, 2019 - June 1, 2023
3D Modeling, Procedural Modeling, Using of AI tools, Sculpting, Retopology, UV Mapping, Baking, Texturing, Rigging, Hair Simulations, Lighting, Compositing, and Rendering at MEDAC
September 1, 2023 - June 1, 2025

Qualifications

Fine Arts College Degree
January 11, 2030 - August 16, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet