I am a freelance illustrator with experience since 2019, working across various projects in the game industry, Webtoon, fan merchandise, and VTuber content. Currently a sixth semester college student studying Game Technology at the Electronic Engineering Polytechnic Institute of Surabaya, I specialize in character design, environment design, animation, and creating optimized 2D/3D assets while collaborating in multidisciplinary teams to deliver engaging, immersive games. My professional journey includes internships as a 2D Game Artist and Concept Artist in several game studios, contributing to character concepts, in-game assets, and promotional illustrations. Additionally, I work as a Webtoon artist and merchandise designer, managing project timelines, audience engagement, and event booths, while continuously enhancing my artistic and technical skills through bootcamps and workshops.

Khan sa Athiyah Farhah

I am a freelance illustrator with experience since 2019, working across various projects in the game industry, Webtoon, fan merchandise, and VTuber content. Currently a sixth semester college student studying Game Technology at the Electronic Engineering Polytechnic Institute of Surabaya, I specialize in character design, environment design, animation, and creating optimized 2D/3D assets while collaborating in multidisciplinary teams to deliver engaging, immersive games. My professional journey includes internships as a 2D Game Artist and Concept Artist in several game studios, contributing to character concepts, in-game assets, and promotional illustrations. Additionally, I work as a Webtoon artist and merchandise designer, managing project timelines, audience engagement, and event booths, while continuously enhancing my artistic and technical skills through bootcamps and workshops.

Available to hire

I am a freelance illustrator with experience since 2019, working across various projects in the game industry, Webtoon, fan merchandise, and VTuber content. Currently a sixth semester college student studying Game Technology at the Electronic Engineering Polytechnic Institute of Surabaya, I specialize in character design, environment design, animation, and creating optimized 2D/3D assets while collaborating in multidisciplinary teams to deliver engaging, immersive games.

My professional journey includes internships as a 2D Game Artist and Concept Artist in several game studios, contributing to character concepts, in-game assets, and promotional illustrations. Additionally, I work as a Webtoon artist and merchandise designer, managing project timelines, audience engagement, and event booths, while continuously enhancing my artistic and technical skills through bootcamps and workshops.

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Language

English
Advanced
Japanese
Intermediate

Work Experience

2D Game Artist Intern at Gaco Games
April 1, 2025 - Present
Created character concept design sketches based on provided references to match the intended style and theme. Developed splash art concept sketches for Gacha characters focusing on dynamic composition and visual appeal.
2D Illustrator and Concept Artist Intern at IOT AKreatif Media
July 1, 2025 - August 17, 2025
Created in-game character assets with attention to style consistency and visual storytelling. Designed promotional posters and key illustrations to support marketing campaigns.
2D Game Artist Intern at Grimoire Studio
December 1, 2023 - August 17, 2025
Designed unique and visually appealing characters including detailed blueprints for animation and development. Created environment designs aligned with the game's theme and artistic direction. Developed background scenes for in-game animations enhancing player experience. Collaborated with development team to ensure art met technical and creative requirements. Contributed to brainstorming sessions to refine visual concepts and storytelling elements. Ensured timely delivery of assets while maintaining quality standards.
Artist at Kanvas, WEBTOON
January 1, 2021 - Present
Worked as the artist and story writer for the Webtoon "Reign of the Azure" on Webtoon Canvas. Created visually engaging illustrations and panel layouts to enhance storytelling and reader immersion. Developed compelling storylines, characters, and dialogue maintaining consistency and reader engagement. Collaborated with editors and received audience feedback to improve content quality and appeal. Managed project timelines ensuring consistent episode releases and audience retention. Promoted the Webtoon through social media and community engagement to grow readership.
Artist and Merchandise Designer at Rang Malas
May 1, 2024 - Present
Designed original merchandise including keychains, prints, stickers, and other collectible items. Managed and operated sales booths at events such as Comifuro, Paripico, and Chibicon. Organized booth layouts to attract visitors and enhance shopping experience. Coordinated with other merchandise artists for collaborative booth setups. Created detailed mockups for merchandise production ensuring quality and accuracy. Marketed products through social media platforms and event promotions to maximize sales. Interacted with customers at events providing excellent service and fostering a loyal customer base. Maintained inventory and handled financial transactions during events.
Live 2D Artist at Rawrsoda Studio
November 1, 2021 - August 17, 2025
Created high-quality Live 2D art and VTuber models for international clients including rig-ready assets. Designed unique and detailed characters tailored to clients' specifications and branding needs. Developed expressive facial features and dynamic poses enhancing VTuber model performance. Collaborated with global clients to ensure designs aligned with their creative vision. Delivered polished and layered assets optimized for Live 2D rigging and animation. Maintained effective communication and met project deadlines consistently.
Head of Extracurricular at Cilaku 2 Vocational High School, Cianjur
June 1, 2022 - August 17, 2025
Coordinated weekly meetings and events for 30+ club members. Delegated responsibilities to committee members to ensure smooth club operations. Organized cultural exchange events such as Japanese cultural festivals and language workshops. Managed logistics for guest speaker sessions with native Japanese speakers. Facilitated peer-led study sessions to improve members' Japanese language proficiency. Created interactive learning materials to engage members in grammar, vocabulary, and kanji practice. Partnered with local organizations to host charity events celebrating Japanese culture. Represented the school in interschool Japanese language competitions winning awards. Maintained club documentation including meeting minutes and financial reports. Designed promotional materials and managed the club's social media presence.

Education

Diploma IV at Electronic Engineering Polytechnic Institute of Surabaya
August 1, 2022 - August 17, 2025

Qualifications

IGDX Bootcamp
September 1, 2024 - August 17, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Retail, Software & Internet