Hi there! I'm Marcus Reyes, a creative and detail-oriented software and game developer who loves turning ideas into engaging, playable experiences. I enjoy game concept development, software design, and tackling challenging problems with thoughtful solutions. I thrive in collaborative environments and am always eager to learn and grow. I've completed multiple internships across software and game development, including building immersive VR experiences in Unity, updating APIs for industry tools, and crafting frontend interfaces with React. I’m motivated by building polished, user-friendly products and delivering value through technical excellence and creative thinking.

Marcus Reyes

Hi there! I'm Marcus Reyes, a creative and detail-oriented software and game developer who loves turning ideas into engaging, playable experiences. I enjoy game concept development, software design, and tackling challenging problems with thoughtful solutions. I thrive in collaborative environments and am always eager to learn and grow. I've completed multiple internships across software and game development, including building immersive VR experiences in Unity, updating APIs for industry tools, and crafting frontend interfaces with React. I’m motivated by building polished, user-friendly products and delivering value through technical excellence and creative thinking.

Available to hire

Hi there! I’m Marcus Reyes, a creative and detail-oriented software and game developer who loves turning ideas into engaging, playable experiences. I enjoy game concept development, software design, and tackling challenging problems with thoughtful solutions. I thrive in collaborative environments and am always eager to learn and grow.

I’ve completed multiple internships across software and game development, including building immersive VR experiences in Unity, updating APIs for industry tools, and crafting frontend interfaces with React. I’m motivated by building polished, user-friendly products and delivering value through technical excellence and creative thinking.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Intern at Source for Training
March 1, 2025 - August 18, 2025
Collaborated with two other members of Neumont to create an AI chatbot assisting students in the enrollment process, helping schools improve their admission processes to be easier and more accessible for students.
Intern at DragonfiAR, Swansea
May 1, 2025 - August 18, 2025
Worked with a team developing a new VR game combining a VR world and a 2D arcade-like game, at a startup focused on cutting edge Virtual and Augmented Reality apps and games.
Intern at Oil Command, Salt Lake City
July 1, 2025 - Present
Worked as a full stack developer on API servers for the company's website, supporting software solutions for oil and gas companies.
Student at Neumont
December 31, 2024 - August 18, 2025
Spent one quarter working on the capstone project to showcase skills in game development. Developed a third person action adventure game. The project helped to push personal growth as a game developer.
Software Developer Intern at Oil Command
July 1, 2025 - September 1, 2025
Updated and improved Swagger API for an application tailored to oil companies; upgraded the API from its previous version to 2.0; enhanced functionality, structure, and documentation; supported new features and improved integration for oil industry applications; ensured compatibility with modern standards and improved usability.
Game Developer Intern at DragonfiAR Swansea
March 1, 2025 - May 1, 2025
Contributed to immersive VR arcade experiences using Unity; assisted in designing and implementing a 2D game handler within the VR ecosystem; managed game logic, interactions, and transitions to ensure seamless integration with the VR environment; programmed the AI cat’s behavior, animations, and interactions with the player.
Software Developer Intern at Source for Training
January 1, 2025 - March 1, 2025
Collaborated on combining React and AI technologies for a practical project; designed and implemented the frontend for a chatbot application using React; focused on creating a user-friendly interface to streamline college admission assistance.
Game Developer Intern at Neumont Capstone
September 1, 2024 - December 1, 2024
Designed and developed an open-world third-person action-adventure game in Unity as a capstone project; implemented player abilities to enhance combat and navigation; managed world-building, gameplay mechanics, level design, and technical implementation; gained hands-on experience managing a large-scale project.

Education

Bachelor of Technology at Neumont College of Computer Science, Salt Lake City
January 1, 2022 - January 1, 2025

Qualifications

Bachelor's Degree in Software and Game Development
January 11, 2030 - December 27, 2025

Industry Experience

Education, Gaming, Software & Internet, Energy & Utilities, Professional Services, Other