I am a 3D artist based in Singapore with a broad range of skills including environment, character, and props modeling, texturing, and rendering. I have experience working in both the game and VFX industries, allowing me to adapt and contribute effectively to diverse creative projects. Over the years, I have worked on various projects ranging from mobile games to VR experiences and permanent exhibition films. I enjoy bringing digital characters and environments to life, ensuring quality and creativity in every asset I produce.

Sun Xiao Yu Riggle

I am a 3D artist based in Singapore with a broad range of skills including environment, character, and props modeling, texturing, and rendering. I have experience working in both the game and VFX industries, allowing me to adapt and contribute effectively to diverse creative projects. Over the years, I have worked on various projects ranging from mobile games to VR experiences and permanent exhibition films. I enjoy bringing digital characters and environments to life, ensuring quality and creativity in every asset I produce.

Available to hire

I am a 3D artist based in Singapore with a broad range of skills including environment, character, and props modeling, texturing, and rendering. I have experience working in both the game and VFX industries, allowing me to adapt and contribute effectively to diverse creative projects.

Over the years, I have worked on various projects ranging from mobile games to VR experiences and permanent exhibition films. I enjoy bringing digital characters and environments to life, ensuring quality and creativity in every asset I produce.

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Language

English
Intermediate
Chinese
Fluent
Japanese
Beginner

Work Experience

3D Modeling Artist at Ubisoft, Singapore
December 1, 2021 - Present
Responsible for vanity assets texturing and in charge of ship weapon assets for the project Skull & Bones.
FX Artist at Xii Braves Pte Ltd, Singapore
November 1, 2021 - August 18, 2025
Created FX and 3D assets for games, specifically responsible for game character and environment FX creation for mobile game Valiant Force 2.
3D Generalist at Vivid Three Productions Pte Ltd, Singapore
January 1, 2021 - August 18, 2025
Created 3D assets and VFX compositing for projects including Singapore Discovery Centre Permanent Exhibits Gallery "Through the Lens of Time" Exhibition Film and VR game "Train to Busan VR Tour". Responsibilities included game character/environment modeling, texturing, rigging, animation, shots rendering, and compositing.
Character Designer / 3D Artist at Kaiju Den, Singapore
November 1, 2017 - August 18, 2025
Responsible for character and prop design, character concepts, modeling, rigging, texturing, and animation. Assisted in the development of game UI design for VR game Stratos Fantasea.

Education

Diploma in Animation (Design & Media) at Nanyang Academy of Fine Arts (NAFA)
January 1, 2012 - January 1, 2015

Qualifications

Tuition Grant of Singapore Government
January 11, 2030 - August 18, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services