I am a motivated and adaptable 3D Artist with a BA (Hons) in Games Art and a diverse background spanning creative, technical, and operational roles. I have demonstrated expertise in 3D model creation, asset management, and workflow documentation. I bring a detail-oriented, problem-solving approach with proven ability to meet deadlines in both independent and collaborative settings.
Through my experience working on immersive and visual projects, both remotely and in professional settings, I have refined and optimized digital assets while coordinating with stakeholders to meet client expectations. I enjoy creating interactive landscapes and diverse style assets for games and media, always aligning with brand objectives and project requirements.
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