I am a creative game development artist with hands-on experience in 2D and 3D art for both academic and independent projects. I am skilled in tools like Unreal Engine, Maya, and Adobe Creative Suite, with a solid foundation in environmental concept design, asset creation, and team collaboration. I enjoy collaborating on game projects and continually developing my skills in game concept design and asset creation. I am dependable, reliable, and detail-oriented, and look forward to contributing to exciting game development projects and expanding my expertise in the field.

Dako Stevens-Holmes

I am a creative game development artist with hands-on experience in 2D and 3D art for both academic and independent projects. I am skilled in tools like Unreal Engine, Maya, and Adobe Creative Suite, with a solid foundation in environmental concept design, asset creation, and team collaboration. I enjoy collaborating on game projects and continually developing my skills in game concept design and asset creation. I am dependable, reliable, and detail-oriented, and look forward to contributing to exciting game development projects and expanding my expertise in the field.

Available to hire

I am a creative game development artist with hands-on experience in 2D and 3D art for both academic and independent projects. I am skilled in tools like Unreal Engine, Maya, and Adobe Creative Suite, with a solid foundation in environmental concept design, asset creation, and team collaboration.

I enjoy collaborating on game projects and continually developing my skills in game concept design and asset creation. I am dependable, reliable, and detail-oriented, and look forward to contributing to exciting game development projects and expanding my expertise in the field.

See more

Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Environmental Concept Artist & 3D Artist at Noctarion (student-developed game project)
May 1, 2025 - August 18, 2025
Collaborated with a team of 4–5 students to design and implement stylized environments and assets for Noctarion, a student-developed game project. Utilized Maya and Substance Painter to create optimized game-ready models and textures.
2D Pixel Artist at Project Vaulthalla (fan-made Terraria mod)
June 1, 2025 - August 18, 2025
Designed and animated pixel art weapons for a fan-made Terraria mod. Used GIMP to create sprites and contributed to visual consistency within the mod.
Solo Developer at Crimewave (personal project)
June 1, 2025 - Present
Personal project in early development focused on game concept design and foundational asset creation, with plans to expand in summer 2025.

Education

at Fayetteville Technical Community College
January 11, 2030 - May 1, 2025

Qualifications

ACT Work Keys National Career Readiness Certificate - Silver Level
January 11, 2030 - August 18, 2025

Industry Experience

Gaming, Education, Software & Internet