Hi, I’m Björn, a passionate game designer and developer from Berlin with a knack for crafting immersive 3D animations and compelling characters. Over the years, I've honed my skills in Unity and Blender to bring dynamic worlds to life, combining gameplay mechanics with stunning visual storytelling to captivate players worldwide. I enjoy collaborating with creative teams and pushing the limits of game design through innovation and attention to detail. Whether working on indie projects or larger productions, I’m dedicated to creating engaging, polished gaming experiences that resonate with communities and shape the future of interactive storytelling.

Björn Krüger

Hi, I’m Björn, a passionate game designer and developer from Berlin with a knack for crafting immersive 3D animations and compelling characters. Over the years, I've honed my skills in Unity and Blender to bring dynamic worlds to life, combining gameplay mechanics with stunning visual storytelling to captivate players worldwide. I enjoy collaborating with creative teams and pushing the limits of game design through innovation and attention to detail. Whether working on indie projects or larger productions, I’m dedicated to creating engaging, polished gaming experiences that resonate with communities and shape the future of interactive storytelling.

Available to hire

Hi, I’m Björn, a passionate game designer and developer from Berlin with a knack for crafting immersive 3D animations and compelling characters. Over the years, I’ve honed my skills in Unity and Blender to bring dynamic worlds to life, combining gameplay mechanics with stunning visual storytelling to captivate players worldwide.

I enjoy collaborating with creative teams and pushing the limits of game design through innovation and attention to detail. Whether working on indie projects or larger productions, I’m dedicated to creating engaging, polished gaming experiences that resonate with communities and shape the future of interactive storytelling.

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Language

Persian
Fluent
English
Advanced
German
Fluent

Work Experience

Game Developer & Designer at Independent Projects
October 1, 2017 - Present
Designed and developed multiple indie games using Unity and Blender, focusing on gameplay mechanics, character design, and 3D animation. Collaborated with artists and programmers to deliver polished products optimized for various platforms.
3D Animator at Studio XYZ Berlin
December 31, 2021 - August 20, 2025
Created 3D character animations and environmental assets for mobile and VR games using Blender and Autodesk Maya. Worked closely with the design team to ensure animations met creative and technical standards.

Education

Bachelor of Arts in Game Design and Development at HTW Berlin
October 1, 2014 - September 30, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet