I am a passionate 3D generalist and graphic designer who strives to create designs that provoke a 'WOW!' reaction, inspired by Milton Glaser's philosophy. With experience in 3D modeling, animation, environment creation, and graphic design, I work remotely and on-site in various locations, collaborating on innovative projects across music videos, games, and awareness campaigns. I specialize in combining tools like Blender, Unreal Engine, and DaVinci Resolve for 3D and video effects, along with Adobe Creative Suite for graphic design. My goal is to deliver compelling visuals that engage and inspire audiences across multiple media sectors.

Sif Allah Azzouz

I am a passionate 3D generalist and graphic designer who strives to create designs that provoke a 'WOW!' reaction, inspired by Milton Glaser's philosophy. With experience in 3D modeling, animation, environment creation, and graphic design, I work remotely and on-site in various locations, collaborating on innovative projects across music videos, games, and awareness campaigns. I specialize in combining tools like Blender, Unreal Engine, and DaVinci Resolve for 3D and video effects, along with Adobe Creative Suite for graphic design. My goal is to deliver compelling visuals that engage and inspire audiences across multiple media sectors.

Available to hire

I am a passionate 3D generalist and graphic designer who strives to create designs that provoke a ‘WOW!’ reaction, inspired by Milton Glaser’s philosophy. With experience in 3D modeling, animation, environment creation, and graphic design, I work remotely and on-site in various locations, collaborating on innovative projects across music videos, games, and awareness campaigns.

I specialize in combining tools like Blender, Unreal Engine, and DaVinci Resolve for 3D and video effects, along with Adobe Creative Suite for graphic design. My goal is to deliver compelling visuals that engage and inspire audiences across multiple media sectors.

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Language

French
Fluent
Arabic
Fluent
English
Advanced
Dutch
Beginner

Work Experience

3D generalist at Bushido Project (HolyKidd)
June 30, 2025 - August 24, 2025
Between October 2024 and June 2025, I worked on Holykidd's 3D music video, handling several stages of the visual production. I created 3D environments using Blender for modeling and Unreal Engine for layout and lighting. I also handled compositing in DaVinci Resolve and added graphic design touches using Photoshop.
3D generalist at Bushido Project (HolyKidd)
June 30, 2025 - August 19, 2025
From October 2024 to June 2025, I worked on Holykidd's 3D music video, handling multiple stages of visual production. I created 3D environments using Blender for modeling and Unreal Engine for layout and lighting. Additionally, I managed compositing in DaVinci Resolve and incorporated graphic design touches using Photoshop.
3D generalist at Bushido Project (HolyKidd)
June 1, 2025 - August 19, 2025
Between October 2024 and June 2025, I worked on Holykidd's 3D music video, handling several stages of the visual production. I created 3D environments using Blender for modeling and Unreal Engine for layout and lighting. I also handled compositing in DaVinci Resolve and added graphic design touches using Photoshop.
Graphic designer at Access And Go - ABP
April 30, 2025 - August 24, 2025
From March to April 2025, I completed an internship at AccessAndGo – ABP, where I created 3D models of mascots in wheelchairs for their website using Blender, designed a comic strip to raise awareness about disabilities using InDesign, Illustrator, Photoshop, and Blender, and modernized a 35-page brochure using InDesign and Photoshop.
Graphic designer at Access And Go - ABP
April 30, 2025 - August 19, 2025
During an internship from March to April 2025, I created 3D models of mascots in wheelchairs using Blender for their website, designed a comic strip to raise awareness about disabilities with InDesign, Illustrator, Photoshop, and Blender, and modernized a 35-page brochure using InDesign and Photoshop.
Graphic designer at Access And Go - ABP
April 30, 2025 - August 19, 2025
From March to April 2025, I completed an internship where I created 3D models of mascots in wheelchairs for their website using Blender, designed a comic strip to raise awareness about disabilities using InDesign, Illustrator, Photoshop, and Blender, and modernized a 35-page brochure with InDesign and Photoshop.
Graphic designer at Access And Go - ABP
April 30, 2025 - August 19, 2025
Completed an internship (Mar 2025 to Apr 2025) creating 3D models of mascots in wheelchairs for their website (Blender), designed a comic strip to raise awareness about disabilities (InDesign, Illustrator, Photoshop, Blender), and modernized a 35-page brochure (InDesign, Photoshop).
3D animator at Portalls Project
June 30, 2024 - August 24, 2025
From May to June 2024, I collaborated with Portalls on an audiovisual experience, creating around fifteen character animations with Blender and Cascadeur, in partnership with another 3D artist responsible for the environments.
3D animator at Portalls Project
June 30, 2024 - August 19, 2025
Between May and June 2024, I collaborated remotely with Portalls on an audiovisual experience, creating about fifteen character animations with Blender and Cascadeur together with another 3D artist responsible for the environments.
3D animator at Portalls Project
June 30, 2024 - August 19, 2025
From May to June 2024, I collaborated with Portalls on an audiovisual experience, creating around fifteen character animations with Blender and Cascadeur, in partnership with another 3D artist responsible for the environments.
3D animator at Portalls Project
June 30, 2024 - August 19, 2025
Collaborated on an audiovisual experience (May 2024 to Jun 2024), creating around fifteen character animations with Blender and Cascadeur, partnering with another 3D artist responsible for environments.
3D modeling at Another Slime Studio
September 30, 2023 - August 24, 2025
From July to September 2023, I worked with Another Slime Studio on the video game Demon's Blood. I modeled and textured assets for the single-player campaign using Blender, Maya, Unreal Engine, and Substance Painter. I also contributed numerous suggestions on interface design and gameplay.
3D modeling at Another Slime Studio
September 30, 2023 - August 19, 2025
From July to September 2023, I worked remotely on the video game Demon's Blood by modeling and texturing assets for the single-player campaign using Blender, Maya, Unreal Engine, and Substance Painter. I also contributed suggestions on interface design and gameplay.
3D modeling at Another Slime Studio
September 30, 2023 - August 19, 2025
From July to September 2023, I worked with Another Slime Studio on the video game Demon's Blood. I modeled and textured assets for the single-player campaign using Blender, Maya, Unreal Engine, and Substance Painter, and contributed numerous suggestions on interface design and gameplay.
3D modeling at Another Slime Studio
September 30, 2023 - August 19, 2025
Worked on the video game Demon's Blood (Jul 2023 to Sep 2023). Modeled and textured assets for the single-player campaign using Blender, Maya, Unreal Engine, and Substance Painter. Contributed many suggestions on interface design and gameplay.

Education

Certificat General school at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Infographic technician at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
ManagementMicrobusiness management at L’Ecole Intégrée
January 11, 2030 - June 1, 2023
3D and graphic design at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Infographic technician at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Microbusiness management at L’Ecole Intégrée
January 11, 2030 - June 1, 2023
General school CESS at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Infographic technician at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Microbusiness management at L’Ecole Intégrée
January 11, 2030 - June 1, 2023
General school CESS at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
3D and graphic design Infographic technician at L’Ecole Intégrée
January 11, 2030 - June 1, 2025
Management Microbusiness management at L’Ecole Intégrée
January 11, 2030 - June 1, 2023

Qualifications

Certificat General school
January 11, 2030 - June 1, 2025
Infographic technician
January 11, 2030 - June 1, 2025
ManagementMicrobusiness management
January 11, 2030 - June 1, 2023
Certification General school aiESS
January 11, 2030 - June 1, 2025
General school CESS
January 11, 2030 - June 1, 2025
Infographic technician
January 11, 2030 - June 1, 2025
Microbusiness management
January 11, 2030 - June 1, 2023
General school CESS
January 11, 2030 - June 1, 2025
3D and graphic design Infographic technician
January 11, 2030 - June 1, 2025
Management Microbusiness management
January 11, 2030 - June 1, 2023

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Non-Profit Organization, Professional Services, Education