I am a Software Engineer and Full Stack Developer with over 3 years of hands-on experience building scalable web and mobile applications. I have led frontend architecture redesigns and deployed cloud-native systems, taking ownership of complex technical challenges with a focus on maintainable code aligned with business goals.
I am skilled in modular software design, clean code principles, and modern cloud and DevOps practices. I enjoy mentoring junior developers and delivering high-quality, scalable software solutions that drive business growth and innovation.
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Developed a web-based 3D scene showcasing a temple with a central perfume bottle
using Three.js and React. The project demonstrates advanced real-time rendering techniques including:
o Custom GLSL shader modifications
o Dynamic water shaders with ripple effects
o Realistic reflections using cubemaps and environment HDRIs
o Interactive lighting that responds to user input
o Real-time shader-driven events and effects
o Built to showcase expertise in WebGL, shader programming, and interactive 3D web development
A highly customizable <Select> dropdown component for React, published as an NPM
package. It supports custom prefixes and suffixes, extensible theming, and fine-grained control over item
rendering and behavior. Built with TypeScript and a modular architecture, and fully documented using Storybook
for visual testing and development.
Additionally, it includes a companion package that integrates Tailwind CSS styling, allowing developers to
generate dropdowns with styles identical to Tailwind’s utility-first design system.
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