I have been studying the conception and development of the graphic world of a video game since 2019, accumulating over 950 hours of professional experience. My expertise lies in character design, creature design, props design, storyboarding, digital painting, 3D modeling, and 3D sculpting. I am proficient in multiple software tools and have strong hard and soft skills relevant to game art and animation pipelines. I have worked closely with creative teams in the gaming and entertainment industries to design compelling characters and promotional materials, collaborating effectively to meet demanding deadlines. I continue to engage in freelance roles that allow me to develop my artistic skills while contributing to diverse projects including TV shows, comic books, and video games.

Anne-Raphaëlle Pichon

I have been studying the conception and development of the graphic world of a video game since 2019, accumulating over 950 hours of professional experience. My expertise lies in character design, creature design, props design, storyboarding, digital painting, 3D modeling, and 3D sculpting. I am proficient in multiple software tools and have strong hard and soft skills relevant to game art and animation pipelines. I have worked closely with creative teams in the gaming and entertainment industries to design compelling characters and promotional materials, collaborating effectively to meet demanding deadlines. I continue to engage in freelance roles that allow me to develop my artistic skills while contributing to diverse projects including TV shows, comic books, and video games.

Available to hire

I have been studying the conception and development of the graphic world of a video game since 2019, accumulating over 950 hours of professional experience. My expertise lies in character design, creature design, props design, storyboarding, digital painting, 3D modeling, and 3D sculpting. I am proficient in multiple software tools and have strong hard and soft skills relevant to game art and animation pipelines.

I have worked closely with creative teams in the gaming and entertainment industries to design compelling characters and promotional materials, collaborating effectively to meet demanding deadlines. I continue to engage in freelance roles that allow me to develop my artistic skills while contributing to diverse projects including TV shows, comic books, and video games.

See more

Language

French
Fluent
English
Advanced

Work Experience

Freelance Illustrator at Bold Strokes - Dead Of Night
January 1, 2025 - Present
Collaborated closely with the team to understand technical constraints and expectations of the game. Created several thumbnails, storyboards, and color keys to establish the atmosphere of the scenes in an American independent comics publisher.
Freelance Character Designer / Illustrator at Studio 17 - La Bonne Auberge
January 1, 2025 - Present
Created promotional posts featuring preexisting characters from a comic book and collaborated with the team to understand the desired audience reach and propose the most appropriate content. Participated as the official illustrator for a crowdfunding campaign for La Bonne Auberge, a French TTRPG show broadcast on Twitch since 2020, which reached over 300k euros in funding.
Freelance Illustrator / Storyboard Artist at Weird Loop Studio
January 1, 2024 - Present
Joined the visual development team for a video game project from Hawkswell Studio. Conceptualized and created several characters including emotional and age variations. Helped establish a striking art direction with the artistic team, collaborating with producers and game designers to understand all technical constraints and propose adequate solutions.
Freelance Character Designer at Cassiopeia Developments
December 31, 2023 - August 22, 2025
Worked on a visual novel called “Sym.BIOS: Turn Asunder,” designing and painting characters, creating concept art, and illustrations. Gained over 2 years of experience in the video game industry and showed adaptability to art direction. Skilled in collaborating with teams to deliver quick, high-quality concepts and illustrations. Participated in several artist alleys at international comic conventions such as MCM London in 2024 and 2025, selling homemade prints and merchandise.

Education

Master Degree in Education at 2D Game Art Isart Digital Paris
January 1, 2019 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Education