I love movies, animation, and comics. My journey began in college when I worked in the gaming industry and pursued art on the side. I landed a 3D role at DNEG, contributing to shots for blockbuster films between 2016 and 2020, an experience that shaped my approach to storytelling and visual effects.\n\nI returned to Romania to start Black Dome Films, bringing western shooting and post-production techniques to the eastern market. We fuse 3D and scale models with volume-based pipelines and Unreal to deliver captivating visuals on tight budgets. As Producer and 3D Generalist, I oversee projects from script to screen, guiding creative direction while building teams and pipelines for indie features, shorts, and culture-focused documentaries.

Razvan Dragu

I love movies, animation, and comics. My journey began in college when I worked in the gaming industry and pursued art on the side. I landed a 3D role at DNEG, contributing to shots for blockbuster films between 2016 and 2020, an experience that shaped my approach to storytelling and visual effects.\n\nI returned to Romania to start Black Dome Films, bringing western shooting and post-production techniques to the eastern market. We fuse 3D and scale models with volume-based pipelines and Unreal to deliver captivating visuals on tight budgets. As Producer and 3D Generalist, I oversee projects from script to screen, guiding creative direction while building teams and pipelines for indie features, shorts, and culture-focused documentaries.

Available to hire

I love movies, animation, and comics. My journey began in college when I worked in the gaming industry and pursued art on the side. I landed a 3D role at DNEG, contributing to shots for blockbuster films between 2016 and 2020, an experience that shaped my approach to storytelling and visual effects.\n\nI returned to Romania to start Black Dome Films, bringing western shooting and post-production techniques to the eastern market. We fuse 3D and scale models with volume-based pipelines and Unreal to deliver captivating visuals on tight budgets. As Producer and 3D Generalist, I oversee projects from script to screen, guiding creative direction while building teams and pipelines for indie features, shorts, and culture-focused documentaries.

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Language

English
Fluent
French
Intermediate
Italian
Intermediate

Work Experience

Founder, Producer & 3D Generalist at Black Dome Films
July 1, 2021 - Present
Lead creative, technical, and production processes for short films, documentaries, and VFX-heavy content. Integrated 3D with scale models in hybrid pipelines for indie productions. Developed and supervised a cultural tourism docuseries about Romania’s northeast region.
VFX & AI Video Editor at SD Solutions / HyperAD
July 1, 2025 - Present
Edited commercial advertisements integrating AI-driven effects and contributed to establishing internal post-production workflows.
CG Generalist at Framestore
June 30, 2021 - August 24, 2025
Delivered VFX for international feature films and episodic content, contributing to projects such as Stranger Things, Lucifer, The Nun, Hellboy, and Midway.
VFX Artist at DNEG
March 31, 2017 - August 24, 2025
Created digital effects for major productions including Doctor Strange and Suicide Squad.
VFX & AI Video Editor at SD Solutions / HyperAD
July 1, 2025 - Present
Edited commercial ads integrating AI-powered visual effects and motion graphics. Developed video editing infrastructure optimized with AI-enhanced workflows to increase efficiency and quality.
Producer & Video Editor at Black Dome Films
July 1, 2021 - Present
Edited and supervised trailers, documentaries, and narrative content. Directed the integration of AI tools for upscaling, rotoscoping, and significant time savings in post-production. Managed end-to-end post-production processes including script editing, video editing, audio work, and color grading.
CG Generalist (focus on editing & VFX) at Framestore
June 30, 2021 - August 28, 2025
Delivered edited sequences incorporating visual effects for film and episodic television series. Collaborated closely with editorial teams on projects such as Stranger Things, Lucifer, and The Nun to ensure seamless integration of CGI and live-action footage.
Founder, Producer & 3D Generalist at Black Dome Films
July 1, 2021 - Present
Lead creative, technical and production processes for short films, documentaries, and VFX-heavy content. Integrated 3D with scale models in hybrid pipelines for indie productions. Developed and supervised a cultural tourism docuseries about Romania’s northeast region.
VFX & AI Video Editor at SD Solutions / HyperAD
July 1, 2025 - Present
Edited commercial ads with integrated AI-driven effects. Contributed to establishing internal post-production workflows.
CG Generalist at Framestore
June 1, 2021 - September 18, 2025
Delivered VFX for international feature films and episodic content. Worked on Stranger Things, Lucifer, The Nun, Hellboy, Midway, and more.
VFX Artist at DNEG
March 1, 2017 - September 18, 2025
Created digital effects for major productions such as Doctor Strange and Suicide Squad.
Founder, Producer & 3D Generalist at Black Dome Films
July 1, 2021 - Present
Lead creative, technical and production processes for short films, documentaries, and VFX-heavy content. Integrated 3D with scale models in hybrid pipelines for indie productions. Developed and supervised a cultural tourism docuseries about Romania’s northeast region.
VFX & AI Video Editor at SD Solutions / HyperAD
July 1, 2025 - Present
Edited commercial ads with integrated AI-driven effects. Contributed to establishing internal post-production workflows.
CG Generalist at Framestore
June 1, 2021 - September 26, 2025
Delivered VFX for international feature films and episodic content. Worked on Stranger Things, Lucifer, The Nun, Hellboy, Midway, and more.
VFX Artist at DNEG
March 1, 2017 - September 26, 2025
Created digital effects for major productions such as Doctor Strange and Suicide Squad.
Founder, Producer & 3D Generalist at Black Dome Films
July 1, 2021 - Present
Lead creative, technical and production processes for short films, documentaries, and VFX-heavy content. Integrated 3D with scale models in hybrid pipelines for indie productions. Developed and supervised a cultural tourism docuseries about Romania’s northeast region.
VFX & AI Video Editor at SD Solutions / HyperAD
July 1, 2025 - Present
Edited commercial ads with integrated AI-driven effects. Contributed to establishing internal post-production workflows.
CG Generalist at Framestore
June 1, 2021 - September 26, 2025
Delivered VFX for international feature films and episodic content. Worked on Stranger Things, Lucifer, The Nun, Hellboy, Midway, and more.
VFX Artist at DNEG
March 1, 2017 - September 26, 2025
Created digital effects for major productions such as Doctor Strange and Suicide Squad.
VFX & AI Editor at SD Solutions
July 1, 2025 - Present
Editing commercial ads with VFX and AI integration, while helping build their video editing infrastructure.
3D Generalist at Black Dome Films
July 1, 2021 - Present
Overseeing script, directing, editing, VFX and arranging financing for the TV and film industry. Produced and supervised a year-long project to promote the north-east part of Romania through videos, film, and tourism.
Producer at Black Dome Films
July 1, 2025 - September 26, 2025
Overseeing script, directing, editing, VFX and arranging financing for the TV and film industry. Produced and supervised a year-long project to promote the north-east part of Romania through videos, film, and tourism.
Visual Effects Producer at Ines Studios Romania
July 1, 2025 - September 26, 2025
Estimate VFX costs, develop a sustainable Unreal pipeline and build a VFX Department for the studio for full post production work.
Visual Effects Coordinator at Ines Studios Romania
May 1, 2025 - September 26, 2025
Implement motion capture in the project pipeline. Model and rig characters for motion capture. Design backgrounds for characters based on the script. Direct motion capture performances for animated characters. Supervise render of all scenes and composite them in the final video. Direct live action video featuring human artists and combine with animated character shots.
CG Generalist at Framestore
June 1, 2021 - September 26, 2025
Designing practical and visual effects for the entertainment industry. Projects I worked on included major features and TV series such as The Mummy, Stranger Things (VFX artist), and The Nun (VFX Supervisor).
Visual Effects Supervisor at GenesisFX Studios
April 1, 2021 - September 26, 2025
Co-owner and Visual Effects Supervisor; overseeing VFX for client projects and managing operations to deliver on-time, on-budget visual effects.
Film Director at Freelance
February 1, 2020 - September 26, 2025
Directed a short film that could double as a music video on micro-budget, pushing visual storytelling, VFX and resource management. Also handled trailer editing and marketing materials when release dates shifted due to the 2020 pandemic.
Visual Effects Artist at DNEG (Visual Effects)
March 1, 2017 - September 26, 2025
VFX artist on high-profile projects including Suicide Squad (digital artist), Doctor Strange (digital artist), Marvel's Agents Of Shield (TV), and The Mummy (visual effects).
Freelance Illustrator (2D & 3D) at Self-employed
October 1, 2014 - September 26, 2025
Illustrate concepts based on client requirements.
Quality Assurance Analyst at Namco Bandai Networks Europe
January 1, 2012 - September 26, 2025
Created and ran test cases, performed regression testing, verified bug fixes and entered data into bug tracking system.
Quality Assurance Analyst at Ubisoft
September 1, 2009 - September 26, 2025
Functionality testing on PC and Nintendo DS; regression and bug tracking.
Quality Assurance Analyst at Electronic Arts (EA)
December 1, 2008 - September 26, 2025
Functionality testing across entertainment mediums, bug tracking, regression testing.

Education

B.A. in Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
Economy of Tourism at Romanian-American University
January 1, 2007 - January 1, 2010
B.A. Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
Economy of Tourism at Romanian-American University
January 1, 2007 - January 1, 2010
B.A. in Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
Economy of Tourism at Romanian-American University
January 1, 2007 - January 1, 2010
B.A. in Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
Economy of Tourism at Romanian-American University
January 1, 2007 - January 1, 2010
B.A. in Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
B.A. in Economy of Tourism at Romanian-American University
January 1, 2007 - January 1, 2010
Bachelor of Arts (B.A.), Industrial and Product Design at Gnomon School of Visual Effects
January 1, 2011 - January 1, 2013
Economy of Tourism, Economics at Romanian American University
January 1, 2007 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Travel & Hospitality, Professional Services, Software & Internet, Other
    paper Director, VFX Artist

    Develop the visual style, produce, direct and handle the visual effects, including the motion capture pipeline for a series of music videos for european superstar Carmen Trandafir.

    From planning, script, storyboards, motion capture development, all the way to directing the musicians in the studio, this was a fun and exciting project.

    paper Producer & Video Editor

    Develop, produce and deliver a marketing campaign involving spots, promos and a documentary series for different tourist attractions in a region in the northern wilderness of Romania which had not been visited by tourists, as it was formerly a luimbering town.

    I’m glad to say the campaign me and my team created not only helped the town rise from its ashes, but it also gave it the distinguished title of “Destination of the year” in 2022.

    Here are some spots: