I'm a creative designer and illustrator based in Vancouver, BC, with a background in traditional fine art (oil painting) and self-taught digital skills in Photoshop, Illustrator, After Effects, and more. I thrive on turning IP into visually engaging products, illustrations, and motion graphics that tell a story across campaigns, merch, packaging, and digital experiences. Currently pursuing an MFA at Emily Carr University of Art + Design, focusing on graphic novels and digital illustration. I collaborate across teams and brands to deliver cohesive visuals and compelling narratives, from concept to delivery. My practice blends storytelling, design, and hands-on production across branding, product design, and media.

I'm a creative designer and illustrator based in Vancouver, BC, with a background in traditional fine art (oil painting) and self-taught digital skills in Photoshop, Illustrator, After Effects, and more. I thrive on turning IP into visually engaging products, illustrations, and motion graphics that tell a story across campaigns, merch, packaging, and digital experiences. Currently pursuing an MFA at Emily Carr University of Art + Design, focusing on graphic novels and digital illustration. I collaborate across teams and brands to deliver cohesive visuals and compelling narratives, from concept to delivery. My practice blends storytelling, design, and hands-on production across branding, product design, and media.

Available to hire

I’m a creative designer and illustrator based in Vancouver, BC, with a background in traditional fine art (oil painting) and self-taught digital skills in Photoshop, Illustrator, After Effects, and more. I thrive on turning IP into visually engaging products, illustrations, and motion graphics that tell a story across campaigns, merch, packaging, and digital experiences.

Currently pursuing an MFA at Emily Carr University of Art + Design, focusing on graphic novels and digital illustration. I collaborate across teams and brands to deliver cohesive visuals and compelling narratives, from concept to delivery. My practice blends storytelling, design, and hands-on production across branding, product design, and media.

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Language

English
Advanced

Work Experience

Product Manager / Illustrator / Graphic Designer at HMCH Anime
December 31, 2023 - August 25, 2025
Created original illustrations and character-based visual assets for company-owned animation intellectual properties used across product designs, seasonal campaigns, and promotional materials such as postcards and social media visuals. Designed and developed merchandise across multiple categories including toys, fashion accessories, digital gadgets, lifestyle goods, and cultural-creative products while collaborating with brands like Semir, Wacom, and Master Kong. Independently managed the full workflow from client communication, design proposals, supplier coordination, production monitoring, to photography and online store operation. Led brand collaboration and business development efforts, including contract negotiation, co-branded product planning, and on-site campaign execution at malls and event venues.
Freelance Illustrator / Motion Designer at NetEase / Onmyoji: Baigui Kindergarten
December 31, 2023 - August 25, 2025
Produced a series of promotional illustrations, motion graphics, and thematic gift box packaging designs for an official sub-IP under NetEase Games. Due to NDA restrictions, visual samples cannot be publicly shared.
Product Manager / Illustrator / Graphic Designer at HMCH Anime
January 1, 2023 - October 2, 2025
Created original illustrations and character-based visual assets for company-owned animation IPs, applied across product designs, seasonal campaigns, and promotional content (e.g., postcards, social media visuals). Designed and developed merchandise across multiple categories—including toys, fashion accessories, digital gadgets, lifestyle goods, and cultural products—in collaboration with brands like Semir, Wacom, Master Kong. Managed the full workflow independently: from client communication, design proposals, supplier coordination, and production monitoring, to photography and online store operations. Led brand collaborations and business development efforts, including contract negotiation, co-branded product planning, and on-site campaign execution at malls and event venues.
Freelance Illustrator / Motion Designer at NetEase / Onmyoji: Baigui Kindergarten
January 1, 2023 - October 2, 2025
Produced a series of promotional illustrations, motion graphics, and thematic gift box packaging designs for an official sub-IP under NetEase Games. Due to NDA restrictions, visual samples cannot be publicly shared.
Product Manager / Illustrator / Graphic Designer at HMCH Anime
December 31, 2023 - October 2, 2025
Created original illustrations and character-based visual assets for company-owned animation IPs, applied across product designs, seasonal campaigns, and promotional content (e.g., postcards, social media visuals). Designed and developed merchandise across multiple categories—including toys, fashion accessories, digital gadgets, lifestyle goods, and cultural-creative products—while collaborating with brands such as Semir, Wacom, Master Kong. Managed the full workflow independently: client communication, design proposals, supplier coordination, production monitoring, photography, and online store operations. Led brand collaboration and business development efforts, including contract negotiation, co-branded product planning, and on-site campaign execution at malls and event venues.
Freelance Illustrator / Motion Designer at NetEase / Onmyoji: Baigui Kindergarten
December 30, 2023 - October 1, 2025
Produced promotional illustrations, motion graphics, and thematic gift box packaging designs for an official sub-IP under NetEase Games. Due to NDA restrictions, visual samples cannot be publicly shared.

Education

Master of Fine Arts at Emily Carr University of Art + Design
January 11, 2030 - May 1, 2025
Bachelor of Arts at LuXun Academy of Fine Arts
January 11, 2030 - May 1, 2017
Master of Fine Arts at Emily Carr University of Art + Design
January 11, 2030 - May 1, 2025
Bachelor of Arts at LuXun Academy of Fine Arts
January 11, 2030 - May 1, 2017
Master of Fine Arts at Emily Carr University of Art + Design
January 11, 2030 - May 1, 2025
Bachelor of Arts at LuXun Academy of Fine Arts
January 11, 2030 - May 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Consumer Goods, Retail, Professional Services, Gaming, Software & Internet