I am a multimedia specialist and 3D generalist with 9+ years of international experience specializing in animation and rigging for AR, VR, and MR. I create immersive training simulations, interactive content, and product visualizations using industry-leading software including Autodesk Maya, Unreal Engine, and Unity, delivering production-ready assets within deadline-driven pipelines while upholding high quality standards.
I thrive in cross-functional teams, managing end-to-end visual production from concept to final delivery across industries, from construction safety training to automotive and consumer experiences, always focused on performance and storytelling.
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