I came to UX through psychology and linguistics, then a detour through front-end development—which turned out to be a useful combination. I design accessible, user-centered interfaces across mobile, web, and multi-platform video game experiences. Four years in, I’ve owned and improved design systems, partnered usability testing, and delivered end-to-end UI design using WCAG 2.2 and accessibility analysis (EAA). My work spans product UI, game UI (menus, HUD, in-world elements), and extends into motion design and Unreal Engine-related production tasks.

Cristian Quaggio

I came to UX through psychology and linguistics, then a detour through front-end development—which turned out to be a useful combination. I design accessible, user-centered interfaces across mobile, web, and multi-platform video game experiences. Four years in, I’ve owned and improved design systems, partnered usability testing, and delivered end-to-end UI design using WCAG 2.2 and accessibility analysis (EAA). My work spans product UI, game UI (menus, HUD, in-world elements), and extends into motion design and Unreal Engine-related production tasks.

Available to hire

I came to UX through psychology and linguistics, then a detour through front-end development—which turned out to be a useful combination. I design accessible, user-centered interfaces across mobile, web, and multi-platform video game experiences.

Four years in, I’ve owned and improved design systems, partnered usability testing, and delivered end-to-end UI design using WCAG 2.2 and accessibility analysis (EAA). My work spans product UI, game UI (menus, HUD, in-world elements), and extends into motion design and Unreal Engine-related production tasks.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

UI/UX Technical Designer at Milestone srl
February 1, 2025 - August 26, 2025
Built user interfaces for racing video games including menus, HUDs, and 2D in-game elements. Also contributed to motion design for 2D animation, materials creation in Unreal Engine, node programming, and implementing UX principles to create useful and memorable UIs for players.
UX/UI Designer at Freelance
March 1, 2020 - Present
Designed UI for a website focused on analyzing website accessibility according to WCAG 2.2 and EAA rules. Managed the entire process from competitor analysis to final design.

Education

MSc Theoretical Technology of Communication at University of Milano-Bicocca
January 11, 2030 - August 26, 2025
BSc Psychosocial Sciences of Communication at University of Milano-Bicocca
January 1, 2020 - January 1, 2020
UX/UI Design Course at Fastweb Digital Accademy
January 11, 2030 - August 26, 2025

Qualifications

English Certificate Listening B2 - Reading C1
June 1, 2020 - August 26, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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