I am a dedicated Computer Science student at the University of Thessaly, passionate about combining programming, game design, and artistic creation to build engaging interactive experiences. Currently, I am an indie game developer working on an original RPG with unique fishing mechanics, and I also freelance as a pixel artist delivering custom character graphics, environments, and UI elements for various indie projects.
My skills span coding languages like C++, Java, Python, and GDscript, and tools such as the Godot and Unity game engines. I enjoy collaborating closely with clients and teams to meet artistic and technical needs, and I am constantly expanding my portfolio and expertise in game development and digital art.
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