I am a dedicated music professional currently pursuing a BA in Commercial Modern Music with a 2.12 grade at BIMM, Dublin. I have a strong background in commercial songwriting, composition, music theory, and production. My experience includes composing soundtracks and assisting with sound design for games and short films, where I also managed foley and layered sound effects.
I enjoy collaborating with game development teams and have practical skills in audio recording, mixing, editing, and using various DAWs such as Ableton and Reaper. I am also proficient in sound effect libraries and game development tools like Unity, Unreal Engine, and Visual Scripting, making me versatile in both music and interactive multimedia projects.
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