Hello! I’m Mahir Celik, a CG Generalist and VFX Artist with over a decade of experience crafting immersive visuals for film, advertising, and marketing campaigns. My expertise spans motion design, 3D modeling, lighting, shading, and compositing, using a wide toolset including Maya, Houdini, Unreal Engine, V-Ray, Substance Painter, and Creative AI tools. I enjoy turning concepts into polished, cinematic results that engage audiences. Based in Turkey, I’ve collaborated with studios like Digital Motion, Blurlight FXTd, Go Art, and InCrea360, delivering end-to-end CG workflows and marketing visuals. I’m comfortable working across teams, iterating quickly, and bringing a friendly, problem-solving mindset to challenging projects. Let’s create something memorable together.

Mahir CELIK

Hello! I’m Mahir Celik, a CG Generalist and VFX Artist with over a decade of experience crafting immersive visuals for film, advertising, and marketing campaigns. My expertise spans motion design, 3D modeling, lighting, shading, and compositing, using a wide toolset including Maya, Houdini, Unreal Engine, V-Ray, Substance Painter, and Creative AI tools. I enjoy turning concepts into polished, cinematic results that engage audiences. Based in Turkey, I’ve collaborated with studios like Digital Motion, Blurlight FXTd, Go Art, and InCrea360, delivering end-to-end CG workflows and marketing visuals. I’m comfortable working across teams, iterating quickly, and bringing a friendly, problem-solving mindset to challenging projects. Let’s create something memorable together.

Available to hire

Hello! I’m Mahir Celik, a CG Generalist and VFX Artist with over a decade of experience crafting immersive visuals for film, advertising, and marketing campaigns. My expertise spans motion design, 3D modeling, lighting, shading, and compositing, using a wide toolset including Maya, Houdini, Unreal Engine, V-Ray, Substance Painter, and Creative AI tools. I enjoy turning concepts into polished, cinematic results that engage audiences.

Based in Turkey, I’ve collaborated with studios like Digital Motion, Blurlight FXTd, Go Art, and InCrea360, delivering end-to-end CG workflows and marketing visuals. I’m comfortable working across teams, iterating quickly, and bringing a friendly, problem-solving mindset to challenging projects. Let’s create something memorable together.

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Language

Turkish
Fluent
English
Fluent

Work Experience

Lead / Senior CG Generalist at InCrea360
March 20, 2025 - August 31, 2025
Leading CG Generalist role involving design, modeling, shading, lighting, animation, rendering, and compositing. Responsible for leading teams on projects involving real-time level design and comprehensive visual effects production.
Senior CG Generalist at InCrea360
January 1, 2023 - March 27, 2025
Senior CG Generalist delivering comprehensive CG pipelines for advertising and media projects; collaborated across teams to ensure timely, high-quality outputs.
Senior CG Generalist at Blurlight FXTd
August 30, 2018 - August 31, 2025
Acted as Senior CG Generalist working on high-level VFX, animation, and compositing for films and commercials, leading technical and creative efforts in CG production pipelines.
Senior CG Generalist at Go Art
August 1, 2018 - August 1, 2020
Oversaw end-to-end CG production, including modeling, shading, lighting, and animation; contributed to project concepting and client-facing reviews.
Senior CG Generalist at Blurlight FXTd
July 3, 2011 - July 30, 2018
Led CG workflows on multiple projects, delivering high-quality visual effects and motion graphics; mentored junior artists and coordinated with production teams.
CG Generalist / Designer at Digital Motion
May 5, 2011 - August 31, 2025
Worked as a CG Generalist and Designer, contributing to various visual effects and digital motion projects, handling responsibilities from conceptualization to execution in 3D environments and compositing.
CG Generalist / Designer at Digital Motion
August 6, 2009 - May 5, 2011
CG generalist contributing to modeling, lighting, texturing, animation, and motion graphics for client productions; involved in end-to-end asset creation and visual effects workflows.

Education

at Allan McKay Live Action Series
January 1, 2016 - December 31, 2017
at Allan McKay FXTDT Mentorship
January 1, 2018 - December 31, 2019

Qualifications

Driver License B
January 11, 2030 - August 31, 2025
Green Passport (No visa needed for EU)
January 11, 2030 - August 31, 2025

Industry Experience

Media & Entertainment, Travel & Hospitality, Software & Internet, Real Estate & Construction, Gaming, Professional Services