I am a passionate Game Designer and Concept/UI Artist with over 8 years of experience creating engaging gameplay, innovative game content, and immersive user experiences across mobile and PC platforms. I excel at systems design, UX design, monetization strategies, and crafting high-quality art assets such as clothing, furniture, characters, and NFT attributes. Proficient in Blender, Maya, and Photoshop, I specialize in character design and 3D modeling, collaborating cross-functionally to enhance player engagement, retention, and overall game quality. Throughout my career, I have successfully contributed to multiple mobile and PC game projects, designing core gameplay mechanics, in-game economies, social features, and NFT assets. I am passionate about blending creative concept art with technical design to produce intuitive and captivating game experiences that resonate with diverse player communities.

Tessa Jane Snow

I am a passionate Game Designer and Concept/UI Artist with over 8 years of experience creating engaging gameplay, innovative game content, and immersive user experiences across mobile and PC platforms. I excel at systems design, UX design, monetization strategies, and crafting high-quality art assets such as clothing, furniture, characters, and NFT attributes. Proficient in Blender, Maya, and Photoshop, I specialize in character design and 3D modeling, collaborating cross-functionally to enhance player engagement, retention, and overall game quality. Throughout my career, I have successfully contributed to multiple mobile and PC game projects, designing core gameplay mechanics, in-game economies, social features, and NFT assets. I am passionate about blending creative concept art with technical design to produce intuitive and captivating game experiences that resonate with diverse player communities.

Available to hire

I am a passionate Game Designer and Concept/UI Artist with over 8 years of experience creating engaging gameplay, innovative game content, and immersive user experiences across mobile and PC platforms. I excel at systems design, UX design, monetization strategies, and crafting high-quality art assets such as clothing, furniture, characters, and NFT attributes. Proficient in Blender, Maya, and Photoshop, I specialize in character design and 3D modeling, collaborating cross-functionally to enhance player engagement, retention, and overall game quality.

Throughout my career, I have successfully contributed to multiple mobile and PC game projects, designing core gameplay mechanics, in-game economies, social features, and NFT assets. I am passionate about blending creative concept art with technical design to produce intuitive and captivating game experiences that resonate with diverse player communities.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Designer at Mobility Ware
July 1, 2025 - September 1, 2025
Designed core gameplay loops, rules, and mechanics for mobile titles Crazy 8s and Yacht Dice, enhancing player engagement and replayability. Developed levels, in-game economies, and major features for Brick Breaker Journeys and Bubble Shooter Pop!, aligning with monetization and retention goals. Planned and executed A/B tests on first-time user experiences, in-app purchase options, and gameplay variations, leading to measurable increases in retention, engagement, and revenue.
Game Designer & Concept Artist at Cinder Studios
January 1, 2023 - September 1, 2025
Designed NFT assets, game mechanics, and social features in Unity, boosting player engagement and community interaction. Created concept art and UI icons for NFT attributes, improving in-game avatar customization and rarity settings. Implemented and optimized holiday event mechanics based on player feedback, increasing participation and satisfaction.
Concept Artist at Wild Works
January 1, 2022 - September 1, 2025
Guided cross-functional teams in producing concept art, 3D models, and UI assets to enhance visual quality and user experience. Developed monetization strategies and interactive game features, increasing retention through Season Pass systems, challenges, and rewards. Designed craftable content, NPC characters, environments, and accessories for Feral and Animal Jam, enhancing engagement, creativity, and customization. Modeled 3D NPC parts with textures ensuring seamless integration into gameplay.

Education

Associates of Arts & Sciences at Salt Lake Community College
August 1, 2014 - May 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment