Available to hire
Hello! I’m Connor Martin, a passionate musician and music producer based in Manchester, UK. With years of experience in audio mixing and sound engineering, I love crafting unique sounds and producing high-quality tracks. Music has always been my dream and career, and I strive to bring creativity and precision to every project I take on.
Outside the studio, I enjoy collaborating with other artists and exploring new music genres. My goal is to support fellow musicians by producing polished music that stands out and resonates with audiences worldwide. Let’s make some great music together!
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Portuguese
Intermediate
Work Experience
Grafik 3D, Właściciel at Rudy Kojot
February 1, 2025 - PresentCreating photorealistic architectural visualizations and game assets. Responsibilities include 3D modeling, texturing, UV mapping, optimization for game engines, and rendering using FStorm and Unreal Engine. Collaborated with clients managing projects from concept through to final render.
Grafik 3D (podwykonawca) at Visteur
November 1, 2025 - PresentDesigning and creating architectural visualizations, 3D models, and scenes for product presentations. Worked with Blender, 3ds Max, and FStorm Render. Prepared optimized PBR assets and materials for projects.
Grafik 3D, Właściciel at Rudy Kojot
February 1, 2025 - PresentCreating photorealistic architectural visualizations and game assets. Performing 3D modeling, texturing, UV mapping, optimization for game engines, and rendering using FStorm and Unreal Engine. Collaborating with clients on projects from concept to final render.
Grafik 3D (podwykonawca) at Visteur
November 1, 2025 - PresentDesigning and creating architectural visualizations, 3D models, and scenes for product presentations. Working with Blender, 3ds Max, and FStorm Render. Preparing optimized assets and PBR materials.
Music Producer / Sound Engineer at Sound Lab Studios
January 1, 2014 - PresentProduced and engineered numerous tracks for various artists, ensuring high-quality sound mixing and mastering. Collaborated closely with musicians to realize their artistic vision and delivered polished final products. Managed studio sessions, handled equipment setup, and maintained audio technology.
Assistant Sound Engineer at Echo Beat Productions
December 31, 2013 - September 1, 2025Assisted in recording sessions, handled audio editing, and supported senior sound engineers with mixing and mastering processes. Gained hands-on experience with professional audio software and studio equipment.
Education
Magister at Uniwersytet Wrocławski
January 1, 2014 - January 1, 2019Magister at Uniwersytet Wrocławski
January 1, 2014 - January 1, 2019Bachelor of Music (BMus) at Royal Northern College of Music
September 1, 2010 - June 30, 2013Qualifications
Kurs programowania obiektowego w C++
January 11, 2030 - September 1, 2025Kurs programowania w C++ do silnika Unreal Engine 5
January 11, 2030 - September 1, 2025Licencja instruktora samoobrony i wychowawcy kolonijnego
January 11, 2030 - September 1, 2025Prawo jazdy kat. B
January 11, 2030 - September 1, 2025Kurs programowania obiektowego w C++
January 11, 2030 - September 1, 2025Kurs programowania w C++ do silnika Unreal Engine 5
January 11, 2030 - September 1, 2025Licencja instruktora samoobrony i wychowawcy kolonijnego
January 11, 2030 - September 1, 2025Prawo jazdy kat. B
January 11, 2030 - September 1, 2025Industry Experience
Gaming, Real Estate & Construction, Professional Services, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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