Versatile Artist with experience in modeling, rigging, simulations, texturing, lighting, rendering, and compositing. Skilled at transforming concepts into production-ready digital assets for film, games, and interactive media. Experienced in both independent project execution and collaborative studio workflows. Strong combination of technical precision and artistic creativity, able to meet deadlines while maintaining high-quality results.

Alfred De Smet

Versatile Artist with experience in modeling, rigging, simulations, texturing, lighting, rendering, and compositing. Skilled at transforming concepts into production-ready digital assets for film, games, and interactive media. Experienced in both independent project execution and collaborative studio workflows. Strong combination of technical precision and artistic creativity, able to meet deadlines while maintaining high-quality results.

Available to hire

Versatile Artist with experience in modeling, rigging, simulations, texturing, lighting, rendering, and
compositing. Skilled at transforming concepts into production-ready digital assets for film, games, and
interactive media. Experienced in both independent project execution and collaborative studio
workflows. Strong combination of technical precision and artistic creativity, able to meet deadlines
while maintaining high-quality results.

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Language

Dutch
Fluent
English
Fluent
French
Intermediate

Work Experience

VFX Generalist, Animate 3D Modeler
August 1, 2025 - September 2, 2025
Handled a blend of roles in VFX and 3D modeling for game and film projects.
VFX Generalist at ANIMATE
April 1, 2024 - September 1, 2025
Managed full project pipelines from concept to final animation delivery. Created, rigged, and simulated 3D models and characters, integrating them into live-action and CG sequences. Performed compositing, tracking, and rendering for high-quality visual effects. Collaborated with directors and designers to ensure alignment with creative vision. Optimized workflows and pipelines to meet production deadlines while maintaining quality standards.
3D Modeler
October 1, 2022 - September 2, 2025
Focused on compositing, simulations, and 3D using tools like Houdini and Maya. Skilled in creating high-quality game graphics combining 2D, 3D, and technical skills, specializing in either stylized characters or technical world building.
3D Modeler at Jan De Nul
June 1, 2022 - October 1, 2022
Modeled complex industrial vehicles and ships based on CAD data and technical specifications. Delivered production-ready assets for operational, simulation, and presentation purposes. Ensured precise topology, scaling, and texturing for real-world implementation. Coordinated with engineering teams to meet technical and project-specific requirements.
CGI Artist at Spicy Acorn / Creative Conspiracy
June 1, 2021 - September 2, 2025
Independently managed projects from concept to final animation, handling element preparation, tracking, and compositing to deliver polished results. Specialized in modeling detailed 3D vehicles and props designed to meet industrial project and operational requirements. Developed conceptual designs from scripts and refined them into 3D visuals to give clients a clear preview of the final product.
CGI Artist at Creative Conspiracy
February 1, 2021 - June 1, 2021
Transformed conceptual designs into polished 3D visuals and animations. Created realistic and stylized models using ZBrush, Blender, and Maya. Executed texturing, lighting, rendering, and compositing for final assets. Collaborated with project managers and artists to deliver assets on schedule.

Education

Architectural Education at Academy of Visual Arts
September 1, 2012 - June 1, 2018
Game Graphic Production at Digital Arts & Entertainment
September 1, 2018 - June 1, 2021
Visual Effects at Digital Arts & Entertainment
September 1, 2021 - June 1, 2023
Visual Effects at Digital Arts & Entertainment
September 1, 2021 - June 1, 2023
Game Graphic Production at Digital Arts & Entertainment
September 1, 2018 - June 1, 2021
Architectural Education at Academy of Visual Arts
September 1, 2012 - June 1, 2018
Economics and Sciences at Sint-Paulusinstituut Herzele
September 1, 2012 - June 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education