I am a dedicated and versatile 3D artist and animator with extensive experience in animation, rigging, creature animation, 3D modeling, lighting, shading, and rendering. Over the years, I have worked freelance with various companies internationally, including Kia Europe, Pixelmondo, Mack Animation, Nexus Studios, and more. I thrive in creative environments where I can blend technical skills with artistic vision to bring characters and scenes to life. With a background in virtual design and animation, enhanced by education from ANOMALIA and the University of Applied Sciences Kaiserslautern, I am proficient in multiple tools such as Maya, Blender, 3ds Max, ZBrush, and Unreal Engine. I continuously seek to expand my skill set and contribute to innovative media projects that push the boundaries of animation and 3D artistry.

Albert Coen B.A.

I am a dedicated and versatile 3D artist and animator with extensive experience in animation, rigging, creature animation, 3D modeling, lighting, shading, and rendering. Over the years, I have worked freelance with various companies internationally, including Kia Europe, Pixelmondo, Mack Animation, Nexus Studios, and more. I thrive in creative environments where I can blend technical skills with artistic vision to bring characters and scenes to life. With a background in virtual design and animation, enhanced by education from ANOMALIA and the University of Applied Sciences Kaiserslautern, I am proficient in multiple tools such as Maya, Blender, 3ds Max, ZBrush, and Unreal Engine. I continuously seek to expand my skill set and contribute to innovative media projects that push the boundaries of animation and 3D artistry.

Available to hire

I am a dedicated and versatile 3D artist and animator with extensive experience in animation, rigging, creature animation, 3D modeling, lighting, shading, and rendering. Over the years, I have worked freelance with various companies internationally, including Kia Europe, Pixelmondo, Mack Animation, Nexus Studios, and more. I thrive in creative environments where I can blend technical skills with artistic vision to bring characters and scenes to life.

With a background in virtual design and animation, enhanced by education from ANOMALIA and the University of Applied Sciences Kaiserslautern, I am proficient in multiple tools such as Maya, Blender, 3ds Max, ZBrush, and Unreal Engine. I continuously seek to expand my skill set and contribute to innovative media projects that push the boundaries of animation and 3D artistry.

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Work Experience

Freelance 3D Artist | 3D-Generalist | Animator at Media.Monks
August 31, 2024 - September 2, 2025
Performed animation, creature animation, rigging, and Unreal Engine tasks in a freelance capacity.
Freelance 3D Artist | 3D-Generalist | Animator at Kia Europe
April 30, 2024 - September 2, 2025
Engaged in animation, technical animation, car modeling, camera work, Unreal Engine projects, 3D modeling, lighting, shading, rendering, and VRED software usage.
Freelance Animator | 3D-Generalist at Flipbook Studio
December 31, 2022 - September 2, 2025
Worked on animation, creature animation, rigging, 3D modeling, lighting, shading, and rendering tasks.
Freelance Animator at Nexus Studios
December 30, 2022 - September 2, 2025
Focused on animation, creature animation, and Unreal Engine projects in a freelance role.
Animator at Rising Sun Pictures
November 30, 2022 - September 2, 2025
Responsibilities included animation and creature animation.
Freelance Animator at PIXOMONDO
December 31, 2022 - September 2, 2025
Delivered animation and creature animation services.
Freelance Animator | 3D-Generalist at Automatik VFX
August 31, 2021 - September 2, 2025
Performed animation, rigging, lighting, shading, and rendering.
Freelance 3D Artist at FLAVOR3D by 3DEXCITE
July 31, 2021 - September 2, 2025
Provided 3D modeling, lighting, shading, and rendering services.
Freelance Animator at RECOM FILM GmbH & Co. KG
June 30, 2021 - September 2, 2025
Worked on animation and rigging of technical parts.
Freelance 3D Artist at Staud Studios GmbH
May 31, 2021 - September 2, 2025
Handled 3D modeling, lighting, shading, and rendering.
Freelance Character Animator at Mack Animation GmbH & Co. KG
January 31, 2021 - September 2, 2025
Responsible for character animation, technical animation including camera work, and animatic development.
Freelance 3D Artist at Unexpected GmbH
March 31, 2020 - September 2, 2025
Performed 3D modeling, lighting, shading, and rendering.
Freelance Animator at RECOM FILM GmbH & Co. KG
January 31, 2020 - September 2, 2025
Character animation and technical animation focusing on cars and camera work.
3D Animator | Technical Animation | Rigging at Unexpected GmbH
January 31, 2019 - September 2, 2025
Engaged in 3D modeling, lighting, shading, creature animation, technical animation for cars and camera work.
Freelance 3D Animator | Technical Animation | Rigging at Oddity Waves
September 30, 2018 - September 2, 2025
Contributed to technical animation, rigging of technical parts, and 3D scene preparation.
Freelance 3D Artist at Meyle + Müller GmbH+Co. KG
August 31, 2018 - September 2, 2025
Focused on 3D modeling, lighting, shading, and rendering.
Freelance 3D Artist at Eder GmbH
July 31, 2018 - September 2, 2025
Engaged in setup modeling, lighting, and shading.
Freelance 3D Animator | Technical Animation | Rigging at Oddity Waves
July 31, 2018 - September 2, 2025
Performed technical animation, rigging of technical parts, and 3D scene setup modeling.
Freelance 3D Artist at Eder GmbH
July 31, 2018 - September 2, 2025
Handled data preparation of 3D models, lighting, shading, and rigging of technical parts.
Freelance Animator | Character Artist | 3D-Generalist | Rigger | Music Producer at Pixellab. GmbH
January 31, 2018 - September 2, 2025
Collaborated on animatic development, composed and produced original music, modeled, shaded, rigged, skinned characters, and animated the entire short film.
Freelance Rigging TD at Eder GmbH
December 31, 2017 - September 2, 2025
Developed rigging strategies for complex technical parts.
Freelance 3D Artist at Eder GmbH
September 30, 2017 - September 2, 2025
Worked on lighting, shading, and scene preparation.
Freelance 3D Artist at Mackevision
March 31, 2017 - September 2, 2025
Developed and implemented 3D concepts, modeling, shading, lighting, and rendering.
3D Artist at Mackevision
December 31, 2016 - September 2, 2025
Technical animation, scene preparation, lighting, shading, and rendering.
3D Generalist | Game Developer | Founder at PIXOMATIX COMPANY
December 31, 2015 - September 2, 2025
Led concept development and art production including modeling, texturing, animation, and composing music for game projects.
Freelance 3D Artist at ACTIL
December 31, 2014 - September 2, 2025
3D product visualization, modeling, texturing, shading, lighting, and rendering.
Freelance 3D Artist at CLUB COOEE COMPANY
December 31, 2012 - September 2, 2025
Optimization of UVs, 3D modeling, and texturing.
Freelance 3D Artist at STENZHORN
August 31, 2012 - September 2, 2025
Product visualization, CAD data preparation for animation, modeling, texturing, shading, lighting, multi-pass 3D compositing.

Education

Direction in Animation with Anthony Wong (PIXAR); Clarity in Animation with Rich Quade (PIXAR); High-End Facial and Emotional Acting with Ben Rush (DREAMWORKS) at ANOMALIA
January 1, 2015 - December 31, 2015
Bachelor of Arts (B.A.) in Virtual Design at University of Applied Sciences Kaiserslautern
January 1, 2013 - December 31, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Manufacturing, Consumer Goods, Education