Hi, I'm Alejo Pascuttini Pujol, a versatile 3D Artist specializing in modeling, animation, rigging, and texturing for games and cinematic projects. I am passionate about crafting detailed environments, characters, and props using industry-standard tools, ensuring every asset meets high-quality standards and deadlines. I thrive in collaborative environments where I communicate effectively with teams and managers to deliver polished content that aligns with the brand's vision and goals. Always eager to learn and adapt, I have experience working in professional settings that have strengthened my discipline, teamwork, and organizational skills.

Alejo Pascuttini Pujol

Hi, I'm Alejo Pascuttini Pujol, a versatile 3D Artist specializing in modeling, animation, rigging, and texturing for games and cinematic projects. I am passionate about crafting detailed environments, characters, and props using industry-standard tools, ensuring every asset meets high-quality standards and deadlines. I thrive in collaborative environments where I communicate effectively with teams and managers to deliver polished content that aligns with the brand's vision and goals. Always eager to learn and adapt, I have experience working in professional settings that have strengthened my discipline, teamwork, and organizational skills.

Available to hire

Hi, I’m Alejo Pascuttini Pujol, a versatile 3D Artist specializing in modeling, animation, rigging, and texturing for games and cinematic projects. I am passionate about crafting detailed environments, characters, and props using industry-standard tools, ensuring every asset meets high-quality standards and deadlines.

I thrive in collaborative environments where I communicate effectively with teams and managers to deliver polished content that aligns with the brand’s vision and goals. Always eager to learn and adapt, I have experience working in professional settings that have strengthened my discipline, teamwork, and organizational skills.

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Language

Spanish; Castilian
Fluent
English
Advanced
Portuguese
Advanced

Work Experience

3D Artist at SharkionSol
June 1, 2024 - Present
Designed, modeled, and animated various environment and character assets, completing over 80 projects promptly with high quality and within deadlines while tracking progress. Managed rigging, texturing, and rendering of 3D models, props, and environments for promotional content. Edited videos integrating rendered scenes with effects and sound to produce engaging marketing materials. Collaborated constantly with departmental managers to ensure outputs met client needs. Created banners and improved overall 3D development process to increase quality, efficiency, and reduce costs. Delivered creative and polished content aligned with the brand vision and goals.
Intern 3D Modeller at Tsunoa Games
May 31, 2024 - September 3, 2025
Developed voxel art models using MagicaVoxel for games, animations, and illustrations including NPCs, enemies, props, weapons, and decorations. Adapted to a professional environment fostering collaboration with team members and using task management tools like Element platform. Improved modeling skills through peer collaboration and iterative refinement based on tutor feedback, ensuring high quality, detailed, and well-structured assets. Organized workflows by maintaining reports, tracking progress, and documenting improvements for over 100 completed models. Acquired essential professional skills including discipline, task prioritization, and teamwork, providing a strong foundation for future roles in 3D modeling and video game development.
3D Artist at SharkiOnSol
June 1, 2024 - Present
Designed, modeled and animated various environment and character assets, ensuring the completion of 80+ projects promptly with high quality and within deadlines while tracking progress. Handled rigging, texturing, and rendering of 3D models, props, and environments for promotional content. Edited videos by integrating rendered scenes with effects and sound to produce engaging marketing materials. Communicated regularly with departmental managers to ensure all tasks met client needs and requirements. Created banners and improved the 3D model development process to increase quality, efficiency, and reduce costs. Delivered creative and polished content aligned with the brand’s vision and goals.
Intern 3D Modeller at Tsunoa Games
May 31, 2024 - September 3, 2025
Developed voxel art models using MagicaVoxel for diverse applications including games, animations, and illustrations, creating assets such as NPCs, enemies, props, weapons, and decorations. Adapted to a professional work environment fostering collaboration with team members and using tools like the Element platform for task management and communication. Improved modeling skills through peer collaboration and iterative refinement based on feedback, ensuring high-quality, detailed, and well-structured assets. Organized workflows by maintaining detailed daily and weekly reports, tracking progress, and documenting improvements for over 100 completed models. Acquired essential professional skills such as discipline, task prioritization, and teamwork, providing a strong foundation for future 3D modeling and game development roles.

Education

Bachelor's Degree at Universidad Europea de Madrid
September 1, 2020 - June 1, 2024
Cambridge English Proficiency Certificate (C2) at Lord Byron School
March 1, 2014 - December 1, 2018
Bachelor's Degree in Video Game Design at Universidad Europea de Madrid
September 1, 2020 - June 1, 2024

Qualifications

Cambridge English Proficiency Certificate (C2)
March 1, 2014 - September 3, 2025
Cambridge English Proficiency Certificate (C2)
March 1, 2014 - December 1, 2018

Industry Experience

Gaming, Media & Entertainment, Software & Internet