I am a 3D Artist and Animator specializing in Unreal Engine 5 cinematics, 3D character and cartoon-style modeling, and prop creation. With experience producing immersive environments, high-quality animations, and 3D print-ready assets, I have delivered polished 3D visuals for global clients across various projects including cinematic shorts and virtual productions. I am skilled in blending technical proficiency and creative vision to consistently exceed client expectations. My expertise ranges from 3D modeling and texturing to rigging, animation, lighting, and rendering workflows using Blender, Maya, and Unreal Engine 5. I enjoy collaborating with creative teams to produce engaging and dynamic animations and environments, contributing both artistic and technical skills to each project I undertake.

Abdul Naeem

I am a 3D Artist and Animator specializing in Unreal Engine 5 cinematics, 3D character and cartoon-style modeling, and prop creation. With experience producing immersive environments, high-quality animations, and 3D print-ready assets, I have delivered polished 3D visuals for global clients across various projects including cinematic shorts and virtual productions. I am skilled in blending technical proficiency and creative vision to consistently exceed client expectations. My expertise ranges from 3D modeling and texturing to rigging, animation, lighting, and rendering workflows using Blender, Maya, and Unreal Engine 5. I enjoy collaborating with creative teams to produce engaging and dynamic animations and environments, contributing both artistic and technical skills to each project I undertake.

Available to hire

I am a 3D Artist and Animator specializing in Unreal Engine 5 cinematics, 3D character and cartoon-style modeling, and prop creation. With experience producing immersive environments, high-quality animations, and 3D print-ready assets, I have delivered polished 3D visuals for global clients across various projects including cinematic shorts and virtual productions. I am skilled in blending technical proficiency and creative vision to consistently exceed client expectations.

My expertise ranges from 3D modeling and texturing to rigging, animation, lighting, and rendering workflows using Blender, Maya, and Unreal Engine 5. I enjoy collaborating with creative teams to produce engaging and dynamic animations and environments, contributing both artistic and technical skills to each project I undertake.

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Language

English
Advanced

Work Experience

3D Artist at Microvision (School Of Animation)
February 1, 2024 - September 3, 2025
Created 3D models and assets using Blender and Maya for training and production projects. Rigged and animated characters for short scenes and simulation-based training materials. Supported VR integrations and Unreal Engine 5 workflows for internal projects. Assisted in simulation-based projects and virtual production tasks, contributing to team efficiency. Collaborated with instructors and creative teams, demonstrating teamwork, problem-solving, and professionalism.
3D Artist at Fivver
March 1, 2022 - Present
Developed 3D cartoon character models, game-ready characters, and props for various client projects. Created 3D print-ready STL models of characters, props, and functional daily-use items. Produced cinematic animations and Unreal Engine 5 environments for short films and virtual productions. Delivered high-quality 3D visuals for VR integrations, product visualization, and client portfolios. Completed numerous freelance projects, consistently exceeding client expectations with professional, polished 3D assets.

Education

Bachelor of Media Studies (Animation) at Iqra University
November 1, 2021 - July 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet