Lotta Nevala

Available to hire

Hi! I'm a professional 2D Game Artist and Character Designer with hands-on experience in the gaming industry, including work for published mobile titles.

About

Hi! I’m a professional 2D Game Artist and Character Designer with hands-on experience in the gaming industry, including work for published mobile titles.

I specialize in vibrant character design, concept art, and game asset production (UI, props, and icons) using Adobe Photoshop and Unity 3D. I love bringing unique worlds and characters to life!

  • Joined September 2025

Languages

  • FinnishFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Education
  • Media & Entertainment
  • Software & Internet

Projects · 5

Proud to showcase my very first game project from my time as an intern! I handled the entire 2D art production for a language-learning mobile game commissioned by The Saami Parliament (Saamelaiskäräjät), tailored for Saami children in immersion language nests (kielipesä). I drew every single asset in Adobe Photoshop from the initial concept phase all the way to the final game, creating child-friendly and purposeful visuals. Beyond the artwork, my role involved optimizing and preparing all assets for the animation pipeline. I also worked closely with the client to align on the game’s educational content, themes, and visual identity to bring their vision to life perfectly.

See the project here: https://www.twine.net/signin

![Character Art](https://www.twine.net/signin

  • Art Director
  • Artist
  • Concept Artist

This showcase features a curated selection of my digital artwork, focusing heavily on Character Design and Concept Art. Inside, you will find a diverse mix of character styles, including fantasy heroes, expressive cartoon mascots, stylized portraits, and creatures.

I use Adobe Photoshop to transform imaginative ideas into fully rendered, high-quality illustrations. Whether you need a unique protagonist for your indie game, character sheets for production, or a standout visual for your brand, I can bring your ideas to life with vibrant colors and rich personalities.

See my portfolio here: https://www.twine.net/signin

![Character Art](https://www.twine.net/signin

For the mobile title Time Wars!, I contributed to both the visual and mechanical sides of the project. I was heavily involved in level design, building the stages in Unity 3D for optimal player engagement. On the artistic side, I integrated pre-made asset packs and UI components, modifying them to fit the game’s aesthetic, while also creating select custom 3D models from scratch, such as the game’s “Boss” characters. Additionally, I personally created the game’s app icon in Photoshop, participated in the initial ideation phases, and conducted thorough gameplay testing to help refine the final product.

See the project here: https://www.twine.net/signin

I contributed as a 2D Game Artist for the mobile title Messy Meals. My main responsibilities included designing and creating the kitchen-themed background environments (such as the tiled walls, counters, and appliances). Working collaboratively with another artist, I also illustrated a variety of the dynamic food elements and assets used in the gameplay.

See the project here: https://www.twine.net/signin

For the casual mobile title Fisherman 2, I served as the sole Game Artist, managing everything from initial concepts and testing to the final asset delivery. The game’s visuals utilize a hybrid workflow: I directed the AI-driven asset generation using Midjourney, which I then extensively edited and combined with my own hand-drawn art in Photoshop. To prepare the game for animation, I sliced and configured the assets for Unity 3D. Beyond the visuals, I took charge of project management by organizing and optimizing the Unity project files and folder hierarchy to ensure maximum performance and clean workflow.

See the project here: https://www.twine.net/signin

Work experience· 8 roles

Full-time, Game Artist, Game Developer · Air DiceNov 2024 – Sep 2025 · 11 mos

Responsible for creating 2D graphics, marketing materials, animations, and particle effects for games.

Full-time, Game Artist, Game Developer · Little Star GamesMay 2024 – Sep 2025 · 1 yr 5 mos

Created 2D and 3D graphics, concepted characters, implemented graphics in Unity 3D, and conducted QA testing to ensure quality.

Game Artist & Game Developer · Air DiceMay 2024 – Nov 2024 · 7 mos

Created 2D graphics, marketing materials, and promotional assets. Designed and implemented 2D animations and visual particle effects to enhance game feel. Conducted gameplay testing and bug fixing.

Game Artist & Game Developer · Little Star GamesFeb 2021 – May 2024 · 3 yrs 4 mos
Apprenticeship, Game Artist, Game Developer · Little Star GamesJan 2021 – Sep 2025 · 4 yrs 9 mos
Apprentice / Game Artist & Game Developer · Little Star GamesAug 2019 – Jan 2021 · 1 yr 6 mos
Internship, Trainee · Little Star GamesJul 2019 – Sep 2025 · 6 yrs 3 mos
Intern / Trainee · Little Star GamesMay 2019 – Jul 2019 · 3 mos

Education· 6

Bachelor of Culture and Arts, Specialization of Other Forms of Art · Saimaa University of Applied Sciences, Imatra2008 – 2013
Vocational qualification in Media industry and Visual Arts, Media services developer, Game graphic designer · Taito Talo, Helsinki2019 – 2021
Erasmus student exchange · Escola Massana, Barcelona, Spain2011 – 2012
Visual Artisan · South Karelia Vocational College, Imatra2005 – 2008

Certifications and awards

Yoga Teacher (RYT 200)2017
Erasmus Student Exchange2011 – 2012
Vocational qualification in Media industry and Visual Arts, Media services developer, Game graphic designer2021 – 2026

Hire Lotta Nevala today

Post a job and invite Lotta, or contact them directly. No hidden commission.

Post a job