I am a passionate 3D Character Animator with experience creating engaging and realistic animations for various media platforms. I graduated from Maqsad Animation School in June 2021, where I mastered the fundamentals of 3D modeling, texturing, lighting, rendering, and compositing. I have worked with several studios contributing to projects such as feature films, TV series, and short films, handling all computer graphics aspects including hard surface modeling and character animation. I enjoy collaborating with diverse and talented teams and am always eager to learn new techniques and methods to improve my skills. I work proficiently with software including Maya, Cinema 4D, Redshift, After Effects, Photoshop, Illustrator, Premiere Pro, and Substance Painter to deliver high-quality 3D content and animations.

Muhammad Mudasser Waseem

I am a passionate 3D Character Animator with experience creating engaging and realistic animations for various media platforms. I graduated from Maqsad Animation School in June 2021, where I mastered the fundamentals of 3D modeling, texturing, lighting, rendering, and compositing. I have worked with several studios contributing to projects such as feature films, TV series, and short films, handling all computer graphics aspects including hard surface modeling and character animation. I enjoy collaborating with diverse and talented teams and am always eager to learn new techniques and methods to improve my skills. I work proficiently with software including Maya, Cinema 4D, Redshift, After Effects, Photoshop, Illustrator, Premiere Pro, and Substance Painter to deliver high-quality 3D content and animations.

Available to hire

I am a passionate 3D Character Animator with experience creating engaging and realistic animations for various media platforms. I graduated from Maqsad Animation School in June 2021, where I mastered the fundamentals of 3D modeling, texturing, lighting, rendering, and compositing. I have worked with several studios contributing to projects such as feature films, TV series, and short films, handling all computer graphics aspects including hard surface modeling and character animation.

I enjoy collaborating with diverse and talented teams and am always eager to learn new techniques and methods to improve my skills. I work proficiently with software including Maya, Cinema 4D, Redshift, After Effects, Photoshop, Illustrator, Premiere Pro, and Substance Painter to deliver high-quality 3D content and animations.

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Language

English
Advanced
Urdu
Fluent

Work Experience

Senior 3D Generalist at Black Loop Studios
July 1, 2024 - Present
Currently working as a Senior 3D Generalist, responsible for 3D Character Animation, 3D Modeling of hard surfaces, rigging, lighting, rendering, and texturing with UV mapping. Utilizing software such as Autodesk Maya, Maxon Cinema 4D, Unreal Engine, Blender, and Redshift to create high-quality 3D content.
Lead 3D Animator at Zeroloft Games
July 1, 2024 - September 3, 2025
Led the 3D animation team, created animations for characters and scenes in gaming projects with a focus on quality and realism.
3D Animator at Unseen Animation Studios
July 1, 2023 - September 3, 2025
Contributed as a 3D Animator on various projects including feature films, TV series, and short films. Handled all aspects of computer graphics from hard surface modeling to character and scene animation using Maya, Cinema 4D, and other software.

Education

Diploma in 3D Character Animation at Maqsad Animation School, Lahore, Punjab
September 1, 2022 - September 1, 2022
at Crescent College
January 1, 2022 - January 1, 2022
at Dar-e-Arqam School
January 1, 2021 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education