I am a passionate 3D Character Animator with experience creating engaging and realistic animations for various media platforms. I graduated from Maqsad Animation School in June 2021, where I mastered the fundamentals of 3D modeling, texturing, lighting, rendering, and compositing. I have worked with several studios contributing to projects such as feature films, TV series, and short films, handling all computer graphics aspects including hard surface modeling and character animation.
I enjoy collaborating with diverse and talented teams and am always eager to learn new techniques and methods to improve my skills. I work proficiently with software including Maya, Cinema 4D, Redshift, After Effects, Photoshop, Illustrator, Premiere Pro, and Substance Painter to deliver high-quality 3D content and animations.
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