I am an experienced sound designer and audio engineer based in Vilnius, Lithuania. Having worked professionally in the music and gaming industries, I specialize in music production, sound design, voice overs, audio editing, and game audio implementation. I enjoy creating immersive soundscapes and working with cutting-edge audio technologies across diverse platforms such as Unity, Wwise, and FMOD. Currently, I am pursuing a Master's degree in Sound Design for Video Games at Arts University Bournemouth while freelancing and collaborating with notable clients like SEGA and Sneakybox. I bring a strong technical skill set combined with a passion for innovation in sound design and audio mixing for games and multimedia projects.

Donatas Jarutis

I am an experienced sound designer and audio engineer based in Vilnius, Lithuania. Having worked professionally in the music and gaming industries, I specialize in music production, sound design, voice overs, audio editing, and game audio implementation. I enjoy creating immersive soundscapes and working with cutting-edge audio technologies across diverse platforms such as Unity, Wwise, and FMOD. Currently, I am pursuing a Master's degree in Sound Design for Video Games at Arts University Bournemouth while freelancing and collaborating with notable clients like SEGA and Sneakybox. I bring a strong technical skill set combined with a passion for innovation in sound design and audio mixing for games and multimedia projects.

Available to hire

I am an experienced sound designer and audio engineer based in Vilnius, Lithuania. Having worked professionally in the music and gaming industries, I specialize in music production, sound design, voice overs, audio editing, and game audio implementation. I enjoy creating immersive soundscapes and working with cutting-edge audio technologies across diverse platforms such as Unity, Wwise, and FMOD.

Currently, I am pursuing a Master’s degree in Sound Design for Video Games at Arts University Bournemouth while freelancing and collaborating with notable clients like SEGA and Sneakybox. I bring a strong technical skill set combined with a passion for innovation in sound design and audio mixing for games and multimedia projects.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Assistant Audio Engineer at Boyar Studio
December 31, 2018 - September 4, 2025
Served as an engineer for music recording sessions, audio editor for music, voice overs and advertisement sound design. Worked as boom operator and audio editor for film projects, in-house composer for various commercial and non-commercial projects, and mixing engineer.
Sound Designer at Freelance
January 1, 2020 - Present
Provided sound design services for recent clients such as SEGA and Sneakybox. Responsibilities included Foley and SFX creation, audio implementation in Unity using Wwise, game audio mixing including surround sound, platform-specific audio adaptations (Switch, XBOX, PS), and occasional work for linear media like film and advertisements.

Education

Master’s degree at Arts University Bournemouth
January 1, 2023 - September 4, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet